import "graphics" for Canvas, ImageData import "dome" for Window import "plugin" for Plugin Plugin.load("pipeconv") import "pipeconv" for PipeConv class ConvertPPM { construct new(fileName, fileName2, width, height) { Window.resize(width, height) Canvas.resize(width, height) Window.title = "Convert PPM file via pipe" // convert .ppm file to .jpg via a pipe PipeConv.convert(fileName, fileName2) // load and display .jpg file var image = ImageData.loadFromFile(fileName2) image.draw(0, 0) } init() {} update() {} draw(alpha) {} } var Game = ConvertPPM.new("output.ppm", "output_piped.jpg", 350, 350)