import "graphics" for Canvas, Color import "dome" for Window class Game { static init() { Window.title = "Color bars" __width = 400 __height = 400 Canvas.resize(__width, __height) Window.resize(__width, __height) var colors = [ Color.hex("000000"), // black Color.hex("FF0000"), // red Color.hex("00FF00"), // green Color.hex("0000FF"), // blue Color.hex("FF00FF"), // magenta Color.hex("00FFFF"), // cyan Color.hex("FFFF00"), // yellow Color.hex("FFFFFF") // white ] drawBars(colors) } static drawBars(colors) { var w = __width / colors.count var h = __height for (i in 0...colors.count) { Canvas.rectfill(w*i, 0, w, h, colors[i]) } } static update() {} static draw(dt) {} }