uses Turtle; var Atom,FStr,XStr,YStr: string; angle,len,x0,y0: real; n: integer; procedure Init1; // Dragon begin (Atom,FStr,XStr,YStr) := ('fx','f','x+yf+','-fx-y'); (angle,len,n,x0,y0) := (90,3,15,300,450); end; procedure RunStr(s: string; n: integer); begin foreach var c in s do case c of '+': Turn(angle); '-': Turn(-angle); 'f','F': if n>0 then RunStr(FStr,n-1) else Forw(len); 'x','X': if n>0 then RunStr(XStr,n-1); 'y','Y': if n>0 then RunStr(YStr,n-1); else Print('error') end; end; begin Init1; ToPoint(x0,y0); SetWidth(0.5); Down; RunStr(Atom,n); Up; end.