load(draw)$ draw3d(xu_grid=100, yv_grid=100, surface_hide=true, palette=gray, enhanced3d=[x - z / 4 - y / 4, x, y, z], implicit(max(abs(x / 4), abs(y / 6), abs(z / 8)) = 1, x,-10,10,y,-10,10,z,-10,10))$