(import (lib gl)) (import (OpenGL version-1-0)) ; init (glClearColor 0.3 0.3 0.3 1) (glOrtho 0 320 0 240 0 1) ; draw loop (gl:set-renderer (lambda (mouse) (glClear GL_COLOR_BUFFER_BIT) (glBegin GL_POINTS) (glColor3f 255 0 0) (glVertex2f 100 100) (glEnd)))