. "Set the sprite's reference character located at the" . "upper-left corner of the board (char 0)" set "SPR0_REFX" to 0 set "SPR0_REFY" to 0 . "Offset that reference by 256, leading to the first character" . "in the extended character set" set "SPR0_OFFSET" to 256 . "Set the width and height of the sprite" set "SPR0_WIDTH" to 1 set "SPR0_HEIGHT" to 1 . "Unbound the sprite, removing the grid restriction" set "SPR0_UNBOUND" to 1 . "Mark the sprite for display on the overlay (this may not be necessary)" set "SPR0_OVERLAY" to 1 set "xPos" to 100 set "yPos" to 100 . "Display the sprite at the given location" put c0c Sprite p00 at "('xPos')" "('yPos')"