(import (lib gl)) (import (OpenGL version-1-0)) ; init (glClearColor 0.3 0.3 0.3 1) (glPolygonMode GL_FRONT_AND_BACK GL_FILL) (define quadric (gluNewQuadric)) ; draw loop (gl:set-renderer (lambda (mouse) (glClear GL_COLOR_BUFFER_BIT) (glColor3f 0.7 0.7 0.7) (gluSphere quadric 0.4 32 10) ))