import ui import gg import gx @[heap] struct App { mut: window &ui.Window = unsafe {nil} } fn main() { mut app := &App{} app.window = ui.window( width: gg.screen_size().width height: gg.screen_size().height bg_color: gx.white title: "Maximum Window" mode: .resizable layout: ui.row( spacing: 5 margin_: 10 widths: ui.stretch heights: ui.stretch children: [ ui.label( id: "info" text: "Window dimensions: W ${gg.screen_size().width} x H ${gg.screen_size().height}" ), ] ) ) ui.run(app.window) }