using System; using System.Collections.Generic; namespace ConsoleApplication1 { class Program { public static void Main() { int longestChain = 0, longestNumber = 0; var recursiveLengths = new Dictionary(); const int maxNumber = 100000; for (var i = 1; i <= maxNumber; i++) { var chainLength = Hailstone(i, recursiveLengths); if (longestChain >= chainLength) continue; longestChain = chainLength; longestNumber = i; } Console.WriteLine("max below {0}: {1} ({2} steps)", maxNumber, longestNumber, longestChain); } private static int Hailstone(int num, Dictionary lengths) { if (num == 1) return 1; while (true) { if (lengths.ContainsKey(num)) return lengths[num]; lengths[num] = 1 + ((num%2 == 0) ? Hailstone(num/2, lengths) : Hailstone((3*num) + 1, lengths)); } } } }