w,h = #.scrsize() sfx = -2.5; sfy = -2*h/w; fs = 4/w #.aaoff() > y, 1...h > x, 1...w fx = sfx + x*fs; fy = sfy + y*fs #.drawpoint(x,y,color(fx,fy):3) < < color(x,y)= zr = x; zi = y; n = 0; maxn = 150 > zr*zr+zi*zi<4 & n