require 'gl2 trig media/imagekit' coinsert 'jgl2' DT =: %30 NB. seconds ANGLE =: 0.025p1 NB. radians DIRECTION=: 0 NB. radians POLY=: noun define pc poly;pn "Poly Spiral"; minwh 320 320; cc isi isigraph; ) poly_run=: verb define wd POLY,'pshow' wd 'timer ',":DT * 1000 ) poly_close=: verb define wd 'timer 0; pclose' ) sys_timer_z_=: verb define recalcAngle_base_ '' wd 'psel poly; set isi invalid' ) poly_isi_paint=: verb define drawPolyspiral DIRECTION ) recalcAngle=: verb define DIRECTION=: 2p1 | DIRECTION + ANGLE ) drawPolyspiral=: verb define glclear'' x1y1 =. (glqwh'')%2 a=. -DIRECTION len=. 5 for_i. i.150 do. glpen glrgb Hue a % 2p1 x2y2=. x1y1 + len*(cos,sin) a gllines <.x1y1,x2y2 x1y1=. x2y2 len=. len+3 a=. 2p1 | a - DIRECTION end. ) poly_run''