import "graphics" for Canvas, Color import "input" for Mouse import "dome" for Window class SimpleWindowedApplication { construct new(width, height) { Window.title = "Simple windowed application" _fore = Color.white _clicks = 0 } init() { drawControls() } update() { if (Mouse["left"].justPressed && insideButton) _clicks = _clicks + 1 } draw(alpha) { drawControls() } insideButton { var p = Mouse.position return p.x >= 120 && p.x <= 200 && p.y >= 90 && p.y <= 170 } drawControls() { Canvas.cls() if (_clicks == 0) { Canvas.print("There have been no clicks yet", 40, 40, _fore) } else if (_clicks == 1) { Canvas.print("The button has been clicked once", 30, 40, _fore) } else { Canvas.print("The button has been clicked %(_clicks) times", 10, 40, _fore) } Canvas.rectfill(120, 90, 80, 80, Color.red) Canvas.rect(120, 90, 80, 80, Color.blue) Canvas.print("click me", 130, 125, _fore) } } var Game = SimpleWindowedApplication.new(600, 600)