static void Main(string[] args) { //There will be a 3 second pause between each cursor movement. Console.Write("\n\n\n\n Cursor is here --> "); System.Threading.Thread.Sleep(3000); Console.CursorLeft = Console.CursorLeft - 1; //Console.CursorLeft += -1 is an alternative. System.Threading.Thread.Sleep(3000); Console.CursorLeft = Console.CursorLeft + 1; System.Threading.Thread.Sleep(3000); Console.CursorTop = Console.CursorTop - 1; System.Threading.Thread.Sleep(3000); Console.CursorTop = Console.CursorTop + 1; System.Threading.Thread.Sleep(3000); Console.CursorLeft = 0; //Move the cursor far left. System.Threading.Thread.Sleep(3000); Console.CursorLeft = Console.BufferWidth - 1; /* BufferWidth represents the number of characters wide the console area is. * The exact value may vary on different systems. * As the cursor position is a 0 based index we must subtract 1 from buffer width or we move the cursor out of bounds. * In some cases WindowWidth may be preferable (however in this demonstration window and buffer should be the same). */ System.Threading.Thread.Sleep(3000); Console.SetCursorPosition(0,0); //I have used an alternative method for moving the cursor here which I feel is cleaner for the task at hand. System.Threading.Thread.Sleep(3000); Console.SetCursorPosition(Console.BufferWidth-1, Console.WindowHeight-1); //Buffer height is usually longer than the window so window has been used instead. System.Threading.Thread.Sleep(3000); }