;Task: Shuffle the characters of a string in such a way that as many of the character values are in a different position as possible. A shuffle that produces a randomized result among the best choices is to be preferred. A deterministic approach that produces the same sequence every time is acceptable as an alternative. Display the result as follows: original string, shuffled string, (score) The score gives the number of positions whose character value did ''not'' change. ;Example: tree, eetr, (0) ;Test cases: abracadabra seesaw elk grrrrrr up a ;Related tasks *   [[Anagrams/Deranged anagrams]] *   [[Permutations/Derangements]]