Text(0, "A and B = "); HexOut(0, A and B); CrLf(0); \alternate symbol: & Text(0, "A or B = "); HexOut(0, A or B); CrLf(0); \alternate symbol: ! Text(0, "A xor B = "); HexOut(0, A xor B); CrLf(0); \alternate symbol: | Text(0, "not A = "); HexOut(0, not A); CrLf(0); \alternate symbol: ~ Text(0, "A << B = "); HexOut(0, A << B); CrLf(0); Text(0, "A >> B logical = "); HexOut(0, A >> B); CrLf(0); Text(0, "A >> B arithmetic = "); HexOut(0, A ->> B); CrLf(0); \Rotate operations must be done by calling a function such as: func ROR(A, B); int A, B; return A>>B ! A<<(32-B); Text(0, "A ror B = "); HexOut(0, ROR(A,B)); CrLf(0);