$ include "seed7_05.s7i"; include "float.s7i"; include "math.s7i"; include "draw.s7i"; include "keybd.s7i"; const float: DEG_TO_RAD is PI / 180.0; const proc: drawTree (in integer: x1, in integer: y1, in float: angle, in integer: depth) is func local var integer: x2 is 0; var integer: y2 is 0; begin if depth <> 0 then x2 := x1 + trunc(cos(angle * DEG_TO_RAD) * flt(depth * 10)); y2 := y1 + trunc(sin(angle * DEG_TO_RAD) * flt(depth * 10)); lineTo(x1, y1, x2, y2, white); drawTree(x2, y2, angle - 20.0, depth - 1); drawTree(x2, y2, angle + 20.0, depth - 1); end if; end func; const proc: main is func begin screen(600, 500); clear(curr_win, black); KEYBOARD := GRAPH_KEYBOARD; drawTree(300, 470, -90.0, 9); ignore(getc(KEYBOARD)); end func;