let delete_event evt = false let destroy () = GMain.Main.quit () let main () = let window = GWindow.window in let _ = window#set_title "Goodbye, World" in let _ = window#event#connect#delete ~callback:delete_event in let _ = window#connect#destroy ~callback:destroy in let _ = window#show () in GMain.Main.main () ;; let _ = main () ;;