NoMainWin sw = 640 : sh = 480 WindowWidth = sw+8 : WindowHeight = sh+31 UpperLeftX = (DisplayWidth -sw)/2 UpperLeftY = (DisplayHeight-sh)/2 Open"Fractal Tree" For Graphics_nf_nsb As #g #g "Down; Color darkgreen; TrapClose halt" h$ = "#g" 'initial assignments initAngle = Acs(-1)*1.5 'radian equivalent of 270 degrees theta = 29 * (Acs(-1)/180) 'convert 29 degrees to radians length = 110 'length in pixels depth = 25 'max recursion depth 'draw the tree Call tree h$, 320, 470, initAngle, theta, length, depth #g "Flush; when leftButtonDown halt" 'L-click to exit Wait Sub halt handle$ Close #handle$ End End Sub Sub tree h$, x, y, initAngle, theta, length, depth Scan newX = Cos(initAngle) * length + x newY = Sin(initAngle) * length + y #h$ "Line ";x;" ";y;" ";newX;" ";newY length = length * .78 depth = depth - 1 If depth > 0 Then Call tree h$, newX, newY, initAngle-theta, theta, length, depth Call tree h$, newX, newY, initAngle+theta, theta, length, depth End If End Sub