' version 01-09-2017 ' compile with: fbc -s console ' or compile with: fbc -s gui ' hit any key to stop Dim As UInteger d, blocks, blocksize, ps, col, h, w, x, y1, y2 ScreenInfo w, h ' create display size window, 8bit color (palette), no frame ScreenRes w, h, 8,, 8 For x = 0 To 255 ' create grayscale palette for Palette x, x, x, x ' the window we just opened Next h = h \ 4 : y2 = h -1 If w Mod 64 <> 0 Then w -= (w Mod 64) blocks = 8 : blocksize = w \ 8 For ps = 1 To 4 For x = 0 To blocks -1 col = 255 * x \ (blocks -1) ' from black to white If (ps And 1) = 0 Then col = 255 - col ' from white to black Line (x * blocksize, y1) - (((x +1) * blocksize) -1, y2), col, bf Next y1 += h : y2 += h blocks *= 2 : blocksize \= 2 Next ' empty keyboard buffer While Inkey <> "" : Wend Sleep End