const std = @import("std"); pub fn main() !void { const RndGen = std.rand.DefaultPrng; var rnd = RndGen.init(42); // possible improvement: make rng fair var rand_num1: u5 = undefined; var rand_num2: u5 = undefined; while (true) { rand_num1 = rnd.random().int(u5) % 20; try std.io.getStdOut().writer().print("{d}\n", .{rand_num1}); if (rand_num1 == 10) break; rand_num2 = rnd.random().int(u5) % 20; try std.io.getStdOut().writer().print("{d}\n", .{rand_num2}); } }