'Task 'Display a smooth shaded triangle with OpenGL. Screen _NewImage(600, 600, 32) Dim Shared glInit As Integer glInput = 0 Do While InKey$ = "": Loop End Sub _GL () If glInit = 0 Then _glViewport 1, 1, 600, 600 _glClearColor 0, 0, 0, 1 glInit = -1 End If _glClear _GL_COLOR_BUFFER_BIT _glBegin _GL_TRIANGLES _glColor4f 1, 0, 0, 1 _glVertex2f -1, -1 _glColor4f 0, 1, 0, 1 _glVertex2f 0, 0 _glColor4f 0, 0, 1, 1 _glVertex2f 1, -1 _glEnd End Sub