; define input arrays (define x '(0 1 2 3 4 5 6 7 8 9)) (define y '(2.7 2.8 31.4 38.1 58.0 76.2 100.5 130.0 149.3 180.0)) ; render (import (lib gl2)) (glOrtho 0 10 0 200 0 1) (gl:set-renderer (lambda (mouse) (glClear GL_COLOR_BUFFER_BIT) (glColor3f 0 1 0) (glBegin GL_LINE_STRIP) (map glVertex2f x y) (glEnd)))