define PI = 3.14159265358979323846; func real DRand; \Uniform distribution, [0..1] return float(Ran(1_000_000)) / 1e6; func real RandomNormal; \Normal distribution, centered on 0, std dev 1 return sqrt(-2.*Log(DRand)) * Cos(2.*PI*DRand); int I; real Rands(1000); for I:= 0 to 1000-1 do Rands(I):= 1.0 + 0.5*RandomNormal