RosettaCodeData/Task/Generate-random-chess-position/Scala/generate-random-chess-position.scala
2023-07-01 13:44:08 -04:00

73 lines
1.8 KiB
Scala

import scala.math.abs
import scala.util.Random
object RandomFen extends App {
val rand = new Random
private def createFen = {
val grid = Array.ofDim[Char](8, 8)
def placeKings(grid: Array[Array[Char]]): Unit = {
var r1, c1, r2, c2 = 0
do {
r1 = rand.nextInt(8)
c1 = rand.nextInt(8)
r2 = rand.nextInt(8)
c2 = rand.nextInt(8)
} while (r1 == r2 || abs(r1 - r2) <= 1 || abs(c1 - c2) <= 1)
grid(r1)(c1) = 'K'
grid(r2)(c2) = 'k'
}
def placePieces(grid: Array[Array[Char]],
pieces: String,
isPawn: Boolean): Unit = {
val numToPlace = rand.nextInt(pieces.length)
for (n <- 0 until numToPlace) {
var r, c = 0
do {
r = rand.nextInt(8)
c = rand.nextInt(8)
} while (grid(r)(c) != 0 || (isPawn && (r == 7 || r == 0)))
grid(r)(c) = pieces(n)
}
}
def toFen(grid: Array[Array[Char]]) = {
val fen = new StringBuilder
var countEmpty = 0
for (r <- grid.indices) {
for (c <- grid.indices) {
val ch = grid(r)(c)
print(f"${if (ch == 0) '.' else ch}%2c ")
if (ch == 0) countEmpty += 1
else {
if (countEmpty > 0) {
fen.append(countEmpty)
countEmpty = 0
}
fen.append(ch)
}
}
if (countEmpty > 0) {
fen.append(countEmpty)
countEmpty = 0
}
fen.append("/")
println()
}
fen.append(" w - - 0 1").toString
}
placeKings(grid)
placePieces(grid, "PPPPPPPP", isPawn = true)
placePieces(grid, "pppppppp", isPawn = true)
placePieces(grid, "RNBQBNR", isPawn = false)
placePieces(grid, "rnbqbnr", isPawn = false)
toFen(grid)
}
println(createFen)
}