RosettaCodeData/Task/Legendre-prime-counting-function/Mojo/legendre-prime-counting-function.mojo
2026-02-01 16:33:20 -08:00

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# Legendre Prime Counting Function Using Partial Sieving...
# compile with "mojo build -march native <filename>"...
# from memory import (memset)
from time import (monotonic)
alias cLIMIT: UInt64 = 100_000_000_000
fn intsqrt(n: UInt64) -> UInt64:
if n < 4:
if n < 1: return 0 else: return 1
var x: UInt64 = n; var qn: UInt64 = 0; var r: UInt64 = 0
while qn < 64 and (1 << qn) <= n:
qn += 2
var q: UInt64 = 1 << qn
while q > 1:
if qn >= 64:
q = 1 << (qn - 2); qn = 0
else:
q >>= 2
var t: UInt64 = r + q
r >>= 1
if x >= t:
x -= t; r += q
return r
fn countPrimes(limit: UInt64) -> Int64:
if limit < 3: return 0 if limit < 2 else 1
var rtlmt: Int = Int(intsqrt(limit))
var mxndx = (rtlmt - 1) >> 1
var rtrtlmt = Int(intsqrt(rtlmt))
# converts `x` to Pi`x` through Phi(x, 1) so does not contain "one" where
# the one means only divides by p2 which is two...
@always_inline
fn pip2(x: Int64) -> Int64 : return ((x - 1) // 2)
@always_inline
fn tondx(x: Int64) -> Int64 : return ((x - 1) // 2) # aame function; to doc
@always_inline
fn divide(n: UInt64, d: Int64) -> Int64: return Int64(n // UInt64(d))
var pisndxs = # current accumulated counts of odd primes 1 to sqrt range
UnsafePointer[UInt32].alloc(mxndx + 1)
# initialized for no sieving other than odds-only - partial sieved by 2:
# 0 odd primes to 1; 1 odd prime to 3, etc....
for i in range(mxndx + 1): pisndxs[i] = i
# initialized to all odd positive numbers 1, 3, 5, ... sqrt range...
var roughs = # current odd k-rough numbers up to sqrt of range; k = 2
UnsafePointer[UInt32].alloc(mxndx + 1)
for i in range(mxndx + 1): roughs[i] = i + i + 1
# array of current phi counts for above roughs...
# these are not strictly `phi`'s since they also include the
# count of base primes in order to match the above `pisndxs` definition!
var pis = # starts as size of counts just as `roughs` so they align!
UnsafePointer[Int64].alloc(mxndx + 1)
# initialized for current roughs after accounting for even prime of two...
for i in range(mxndx + 1): pis[i] = pip2(divide(limit, Int64(roughs[i])))
# cmpsts is a bit-packed boolean array representing
# odd composite numbers from 1 up to rtlmt used for sieving...
# initialized as "zeros" meaning all odd positives are potentially prime
# note that this array starts at (and keeps) 1 to match the algorithm even
# though 1 is not a prime, as 1 is important in computation of phi...
# number of found base primes and current highest used rough index...
var numbps: Int = 0; var mxri: Int = mxndx
while True:
var bp = roughs[1]
if bp > rtrtlmt: break
# mark `roughs` for all current multiples of `bp`;
# this is "partial sieving because it only culls by `bp` at a time...
roughs[1] = 0 # mark off the `bp` in `roughs` itself
for cullpos in range(bp * bp, rtlmt, bp + bp):
var ndx = Int(pisndxs[cullpos >> 1]) - numbps
if roughs[ndx] == UInt32(cullpos): roughs[ndx] = 0
var roi: Int = 0 # to keep track of current used roughs index!
for rii in range(mxri + 1): # processing over current roughs size...
# q is not necessarily a prime but may be a
# product of primes not yet culled by partial sieving;
# this is what saves operations compared to recursive Legendre:
var q: Int64 = Int64(roughs[rii])
# skip over values of `q` already culled in the last partial sieve:
if q == 0: continue # already marked!
# since `q` cannot be equal to bp due to cull of bp and above skip;
# the following computation is essential to the algorithm's speed:
# see above description in the text for how this works...
var d: Int64 = Int64(bp) * q # `d` odd product of combination odd primes!
pis[roi] = pis[rii] -
( pis[Int(pisndxs[d >> 1]) - numbps] if d <= rtlmt
else Int64(pisndxs[tondx(divide(limit, d))]) )
+ Int64(numbps)
# eliminate rough values that have been culled in partial sieve:
# note that `pis` and `roughs` indices relate to each other!
roughs[roi] = UInt32(q) # update rough value
roi += 1 # advance rough "out" index
var m = mxndx # adjust `pisndxs` counts for the newly culled odds...
# this is faster than recounting over the `cmpsts` array for each loop...
for cp in range(((rtlmt // bp) - 1) | 1, bp - 1, -2): # `cp` always odd!
# `c` is correction from current count to desired count...
# `e` is end limit index no correction is necessary for current cull...
var c = pisndxs[cp >> 1] - numbps; var e = Int((cp * bp) >> 1)
while m >= e:
pisndxs[m] -= c; m -= 1 # correct over range down to `e`
mxri = roi - 1 # set next loop max roughs index
numbps += 1 # count base prime
# now `pisndxs` is a LUT of odd prime accumulated counts for all odd primes;
# `roughs` is exactly the "k-roughs" up to the sqrt of range with `k` the
# index of the next prime above the quad root of the range;
# `pis` is the partial prime counts for each of the `roughs` values...
# note that `pis` values include the count of the odd base primes!!!
# the following does the top most "phi tree" calculation:
var result: Int64 = pis[0] # the answer to here is all valid `phis`
for i in range(1, mxri + 1): result -= Int64(pis[i]) # combined by subtraction
# compensate for the included odd base prime counts over subracted above:
result += ((mxri + 1 + 2 * (numbps - 1)) * mxri // 2)
# This loop adds the counts due to the products of the `roughs` primes,
# of which we only use two different ones at a time, as all the
# combinations with lower primes than the cube root of the range have
# already been computed and included with the previous major loop...
# see text description above for how this works...
for p1i in range(1, mxri + 1): # for all `roughs` (now prime) not including one:
var p1: UInt64 = UInt64(roughs[p1i])
var m: UInt64 = limit // p1 # `m` is the `p` quotient
# so that the end limit `e` can be calculated based on `limit`/(`p`^2)
var endndx: Int = Int(pisndxs[tondx(Int64(m // p1))]) - numbps
# following break test equivalent to non-memoization/non-splitting optmization:
if endndx <= p1i: break # stop at about `p` of cube root of range!
for p2i in range(p1i + 1, endndx + 1): # for all `roughs` greater than `p` to end limit:
result += Int64(pisndxs[tondx(divide(m, Int64(roughs[p2i])))])
# compensate for all the extra base prime counts just added!
result -= ((endndx - p1i) * (numbps + p1i - 1))
result += 1 # include the count for the only even prime of two
pisndxs.free(); roughs.free(); pis.free()
return result
fn main():
var pow: Int = 1
for i in range(10):
print('10**', i, ' = ', countPrimes(pow), sep='')
pow *= 10
var start = monotonic()
var answr = countPrimes(cLIMIT)
var elpsd = (monotonic() - start) / 1000000
print("Found", answr, "primes up to", cLIMIT, "in", elpsd, "milliseconds.")