RosettaCodeData/Task/Monty-Hall-problem/Modula-2/monty-hall-problem.mod2
2026-02-01 16:33:20 -08:00

58 lines
1.4 KiB
Text

MODULE MontyHallProblem;
FROM STextIO IMPORT
WriteLn, WriteString;
FROM RandomNumbers IMPORT
Randomize, Rnd;
FROM SRealIO IMPORT
WriteFixed;
CONST
NGames = 10000; (* number of games simulated *)
VAR
NWins, Game: CARDINAL;
PROCEDURE IsGameWon(Sw: BOOLEAN): BOOLEAN;
(* Play one game. *)
VAR
Car, Player, Player0, Monty: CARDINAL;
BEGIN
Car := Rnd(3); (* Randomly place car behind a door. *)
Player0 := Rnd(3); (* Player randomly chooses a door. *)
REPEAT
Monty := Rnd(3); (* Monty opens door revealing a goat. *)
UNTIL (Monty <> Car) AND (Monty <> Player0);
IF Sw THEN
(* Player switches to remaining door. *)
REPEAT
Player := Rnd(3);
UNTIL (Player <> Player0) AND (Player <> Monty)
ELSE
Player := Player0 (* Player sticks with original door. *)
END;
RETURN (Player = Car);
END IsGameWon;
BEGIN
Randomize(0);
NWins := 0;
FOR Game := 1 TO NGames DO
IF IsGameWon(FALSE) THEN
NWins := NWins + 1
END
END;
WriteString('NOT switching doors wins car in ');
WriteFixed(FLOAT(NWins) / FLOAT(NGames) * 100.0, 1, 4);
WriteString('% of games.');
WriteLn;
NWins := 0;
FOR Game := 1 TO NGames DO
IF IsGameWon(TRUE) THEN
NWins := NWins + 1
END
END;
WriteString('But switching doors wins car in ');
WriteFixed(FLOAT(NWins) / FLOAT(NGames) * 100.0, 1, 4);
WriteString('% of games.');
WriteLn;
END MontyHallProblem.