RosettaCodeData/Task/RPG-attributes-generator/Ring/rpg-attributes-generator.ring
2023-07-01 13:44:08 -04:00

44 lines
1.1 KiB
Text

# Project : RPG Attributes Generator
load "stdlib.ring"
attributestotal = 0
count = 0
while attributestotal < 75 or count < 2
attributes = []
for attribute = 0 to 6
rolls = []
largest3 = []
for roll = 0 to 4
result = random(5)+1
add(rolls,result)
next
sortedrolls = sort(rolls)
sortedrolls = reverse(sortedrolls)
for n = 1 to 3
add(largest3,sortedrolls[n])
next
rollstotal = sum(largest3)
if rollstotal >= 15
count = count + 1
ok
add(attributes,rollstotal)
next
attributestotal = sum(attributes)
end
showline()
func sum(aList)
num = 0
for n = 1 to len(aList)
num = num + aList[n]
next
return num
func showline()
line = "(" + attributestotal + ", ["
for n = 1 to len(attributes)
line = line + attributes[n] + ", "
next
line = left(line,len(line)-2)
line = line + "])"
see line + nl