RosettaCodeData/Task/Sokoban/Rust/sokoban.rs
2025-08-11 18:05:26 -07:00

173 lines
4.9 KiB
Rust

use std::collections::{HashSet, VecDeque};
use regex::Regex;
#[derive(Debug, Clone)]
struct Board {
s_data: Vec<Vec<char>>,
d_data: Vec<Vec<char>>,
px: usize,
py: usize,
}
impl Board {
fn new(board_str: &str) -> Self {
let pattern = Regex::new(r"([^\n]+)\n?").unwrap();
let mut data = Vec::new();
let mut w = 0;
for cap in pattern.captures_iter(board_str) {
let line = cap[1].to_string();
w = w.max(line.len());
data.push(line);
}
let mut s_data = Vec::new();
let mut d_data = Vec::new();
let mut px = 0;
let mut py = 0;
for (v, line) in data.iter().enumerate() {
let mut s_temp = Vec::new();
let mut d_temp = Vec::new();
for u in 0..w {
let (s, d) = if u >= line.len() {
(' ', ' ')
} else {
let c = line.chars().nth(u).unwrap();
let mut s = ' ';
let mut d = ' ';
match c {
'#' => s = '#',
'.' | '*' | '+' => s = '.',
_ => {}
}
match c {
'@' | '+' => {
d = '@';
px = u;
py = v;
}
'$' | '*' => d = '*',
_ => {}
}
(s, d)
};
s_temp.push(s);
d_temp.push(d);
}
s_data.push(s_temp);
d_data.push(d_temp);
}
Board {
s_data,
d_data,
px,
py,
}
}
fn move_player(&self, x: usize, y: usize, dx: i32, dy: i32, data: &mut Vec<Vec<char>>) -> bool {
let new_x = (x as i32 + dx) as usize;
let new_y = (y as i32 + dy) as usize;
if self.s_data[new_y][new_x] == '#' || data[new_y][new_x] != ' ' {
return false;
}
data[y][x] = ' ';
data[new_y][new_x] = '@';
true
}
fn push_box(&self, x: usize, y: usize, dx: i32, dy: i32, data: &mut Vec<Vec<char>>) -> bool {
let new_x = (x as i32 + dx) as usize;
let new_y = (y as i32 + dy) as usize;
let box_x = (x as i32 + 2 * dx) as usize;
let box_y = (y as i32 + 2 * dy) as usize;
if self.s_data[box_y][box_x] == '#' || data[box_y][box_x] != ' ' {
return false;
}
data[y][x] = ' ';
data[new_y][new_x] = '@';
data[box_y][box_x] = '*';
true
}
fn is_solved(&self, data: &Vec<Vec<char>>) -> bool {
for (v, row) in data.iter().enumerate() {
for (u, &cell) in row.iter().enumerate() {
if (self.s_data[v][u] == '.') != (cell == '*') {
return false;
}
}
}
true
}
fn solve(&self) -> String {
let mut visited = HashSet::new();
let mut open = VecDeque::new();
open.push_back((self.d_data.clone(), String::new(), self.px, self.py));
visited.insert(self.d_data.clone());
let dirs = [
(0, -1, 'u', 'U'),
(1, 0, 'r', 'R'),
(0, 1, 'd', 'D'),
(-1, 0, 'l', 'L'),
];
while let Some((cur, c_sol, x, y)) = open.pop_front() {
for &(dx, dy, move_char, push_char) in &dirs {
let mut temp = cur.clone();
let new_x = (x as i32 + dx) as usize;
let new_y = (y as i32 + dy) as usize;
if temp[new_y][new_x] == '*' {
if self.push_box(x, y, dx, dy, &mut temp) && !visited.contains(&temp) {
if self.is_solved(&temp) {
return c_sol + &push_char.to_string();
}
open.push_back((temp.clone(), c_sol.clone() + &push_char.to_string(), new_x, new_y));
visited.insert(temp);
}
} else if self.move_player(x, y, dx, dy, &mut temp) && !visited.contains(&temp) {
if self.is_solved(&temp) {
return c_sol + &move_char.to_string();
}
open.push_back((temp.clone(), c_sol.clone() + &move_char.to_string(), new_x, new_y));
visited.insert(temp);
}
}
}
"No solution".to_string()
}
}
fn main() {
let level = "#######\n\
# #\n\
# #\n\
#. # #\n\
#. $$ #\n\
#.$$ #\n\
#.# @#\n\
#######";
let board = Board::new(level);
println!("{}\n", level);
println!("{}", board.solve());
}