RosettaCodeData/Task/Monty-Hall-problem/Vedit-macro-language/monty-hall-problem.vedit
Ingy döt Net d066446780 langs a-z
2013-04-10 22:43:41 -07:00

34 lines
1 KiB
Text

#90 = Time_Tick // seed for random number generator
#91 = 3 // random numbers in range 0 to 2
#1 = 0 // wins for "always stay" strategy
#2 = 0 // wins for "always switch" strategy
for (#10 = 0; #10 < 10000; #10++) { // 10,000 iterations
Call("RANDOM")
#3 = Return_Value // #3 = winning door
Call("RANDOM")
#4 = Return_Value // #4 = players choice
do {
Call("RANDOM")
#5 = Return_Value // #5 = door to open
} while (#5 == #3 || #5 == #4)
if (#3 == #4) { // original choice was correct
#1++
}
if (#3 == 3 - #4 - #5) { // switched choice was correct
#2++
}
}
Ins_Text("Staying wins: ") Num_Ins(#1)
Ins_Text("Switching wins: ") Num_Ins(#2)
return
//--------------------------------------------------------------
// Generate random numbers in range 0 <= Return_Value < #91
// #90 = Seed (0 to 0x7fffffff)
// #91 = Scaling (0 to 0xffff)
:RANDOM:
#92 = 0x7fffffff / 48271
#93 = 0x7fffffff % 48271
#90 = (48271 * (#90 % #92) - #93 * (#90 / #92)) & 0x7fffffff
return ((#90 & 0xffff) * #91 / 0x10000)