15 lines
996 B
Text
15 lines
996 B
Text
Load at least two prerecorded sounds, and demonstrate as many of these features as you can:
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* playing them individually and simultaneously
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* stopping before the end of the sound
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* looping (preferably glitch-free)
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* setting the volume of each sound
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* stereo or 3D positional mixing
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* performing other actions when marked times in the sound arrive
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Describe:
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* The supported audio formats, briefly.
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* Whether it is suitable for game sound effects (low-latency start, resource efficiency, supports many simultaneous sounds, etc.)
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* Whether it is suitable for playing music (long duration <!-- Other attributes? -->).
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[Note: If it seems to be a good idea, this task may be revised to specify a particular timeline rather than just 'demonstrate these features'.]
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Where applicable, please categorize examples primarily by the audio facility used (library/API/program/platform) rather than the language if the language is incidental (e.g. "Mac OS X CoreAudio" or "mplayer" rather than "C" or "bash").
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