RosettaCodeData/Task/Safe-addition/C/safe-addition-3.c
Ingy döt Net b83f433714 tasks a-s
2013-04-10 23:57:08 -07:00

49 lines
1,023 B
C

#include <ieeefp.h> /* fpsetround() */
#include <stdio.h> /* printf() */
/*
* Calculates an interval for a + b.
* interval[0] <= a + b
* a + b <= interval[1]
*/
void
safe_add(volatile double interval[2], volatile double a, volatile double b)
{
fp_rnd orig;
orig = fpsetround(FP_RM); /* round to -infinity */
interval[0] = a + b;
fpsetround(FP_RP); /* round to +infinity */
interval[1] = a + b;
fpsetround(orig);
}
int
main()
{
const double nums[][2] = {
{1, 2},
{0.1, 0.2},
{1e100, 1e-100},
{1e308, 1e308},
};
double ival[2];
int i;
for (i = 0; i < sizeof(nums) / sizeof(nums[0]); i++) {
/*
* Calculate nums[i][0] + nums[i][1].
*/
safe_add(ival, nums[i][0], nums[i][1]);
/*
* Print the result. With OpenBSD libc, %.17g gives
* the best output; %.16g or plain %g gives not enough
* digits.
*/
printf("%.17g + %.17g =\n", nums[i][0], nums[i][1]);
printf(" [%.17g, %.17g]\n", ival[0], ival[1]);
printf(" size %.17g\n\n", ival[1] - ival[0]);
}
return 0;
}