RosettaCodeData/Task/Solve-a-Numbrix-puzzle/00DESCRIPTION
2017-09-25 22:28:19 +02:00

71 lines
1.8 KiB
Text

Numbrix puzzles are similar to [[Solve a Hidato puzzle|Hidato]].
The most important difference is that it is only possible to move 1 node left, right, up, or down (sometimes referred to as the [[wp:Von Neumann neighborhood|Von Neumann neighborhood]]).
Published puzzles also tend not to have holes in the grid and may not always indicate the end node.
Two examples follow:
;Example 1
Problem.
<pre>
0 0 0 0 0 0 0 0 0
0 0 46 45 0 55 74 0 0
0 38 0 0 43 0 0 78 0
0 35 0 0 0 0 0 71 0
0 0 33 0 0 0 59 0 0
0 17 0 0 0 0 0 67 0
0 18 0 0 11 0 0 64 0
0 0 24 21 0 1 2 0 0
0 0 0 0 0 0 0 0 0
</pre>
Solution.
<pre>
49 50 51 52 53 54 75 76 81
48 47 46 45 44 55 74 77 80
37 38 39 40 43 56 73 78 79
36 35 34 41 42 57 72 71 70
31 32 33 14 13 58 59 68 69
30 17 16 15 12 61 60 67 66
29 18 19 20 11 62 63 64 65
28 25 24 21 10 1 2 3 4
27 26 23 22 9 8 7 6 5
</pre>
;Example 2
Problem.
<pre>
0 0 0 0 0 0 0 0 0
0 11 12 15 18 21 62 61 0
0 6 0 0 0 0 0 60 0
0 33 0 0 0 0 0 57 0
0 32 0 0 0 0 0 56 0
0 37 0 1 0 0 0 73 0
0 38 0 0 0 0 0 72 0
0 43 44 47 48 51 76 77 0
0 0 0 0 0 0 0 0 0
</pre>
Solution.
<pre>
9 10 13 14 19 20 63 64 65
8 11 12 15 18 21 62 61 66
7 6 5 16 17 22 59 60 67
34 33 4 3 24 23 58 57 68
35 32 31 2 25 54 55 56 69
36 37 30 1 26 53 74 73 70
39 38 29 28 27 52 75 72 71
40 43 44 47 48 51 76 77 78
41 42 45 46 49 50 81 80 79
</pre>
;Task
Write a program to solve puzzles of this ilk,
demonstrating your program by solving the above examples.
Extra credit for other interesting examples.
;Related tasks:
* [[A* search algorithm]]
* [[Solve a Holy Knight's tour]]
* [[Knight's tour]]
* [[N-queens problem]]
* [[Solve a Hidato puzzle]]
* [[Solve a Holy Knight's tour]]
* [[Solve a Hopido puzzle]]
* [[Solve the no connection puzzle]]
<br><br>