RosettaCodeData/Task/24-game/Common-Lisp/24-game-1.lisp
2023-07-01 13:44:08 -04:00

36 lines
1.4 KiB
Common Lisp

(define-condition choose-digits () ())
(define-condition bad-equation (error) ())
(defun 24-game ()
(let (chosen-digits)
(labels ((prompt ()
(format t "Chosen digits: ~{~D~^, ~}~%~
Enter expression (or `bye' to quit, `!' to choose new digits): "
chosen-digits)
(read))
(lose () (error 'bad-equation))
(choose () (setf chosen-digits (loop repeat 4 collecting (1+ (random 9)))))
(check (e)
(typecase e
((eql bye) (return-from 24-game))
((eql !) (signal 'choose-digits))
(atom (lose))
(cons (check-sub (car e) (check-sub (cdr e) chosen-digits)) e)))
(check-sub (sub allowed-digits)
(typecase sub
((member nil + - * /) allowed-digits)
(integer
(if (member sub allowed-digits)
(remove sub allowed-digits :count 1)
(lose)))
(cons (check-sub (car sub) (check-sub (cdr sub) allowed-digits)))
(t (lose))))
(win ()
(format t "You win.~%")
(return-from 24-game)))
(choose)
(loop
(handler-case
(if (= 24 (eval (check (prompt)))) (win) (lose))
(error () (format t "Bad equation, try again.~%"))
(choose-digits () (choose)))))))