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Tiny typo
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@ -80,7 +80,7 @@ high enough to produce any pixels in the overlapping area.
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To reliably validate a geometry input, it is best to run the problem in
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geometry debugging mode with the ``-g``, ``-geometry-debug``, or
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``--geometry-debug`` command-line options. This will enable checks for
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overlapping cells at every move of esch simulated particle. Depending on the
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overlapping cells at every move of each simulated particle. Depending on the
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complexity of the geometry input file, this could add considerable overhead to
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the run (these runs can still be done in parallel). As a result, for this run
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mode the user will probably want to run fewer particles than a normal
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