Tiny typo

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Rémi Delaporte-Mathurin 2022-02-16 12:42:43 -05:00 committed by GitHub
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@ -80,7 +80,7 @@ high enough to produce any pixels in the overlapping area.
To reliably validate a geometry input, it is best to run the problem in
geometry debugging mode with the ``-g``, ``-geometry-debug``, or
``--geometry-debug`` command-line options. This will enable checks for
overlapping cells at every move of esch simulated particle. Depending on the
overlapping cells at every move of each simulated particle. Depending on the
complexity of the geometry input file, this could add considerable overhead to
the run (these runs can still be done in parallel). As a result, for this run
mode the user will probably want to run fewer particles than a normal