diff --git a/src/plot.cpp b/src/plot.cpp index b61973d0e..42634d358 100644 --- a/src/plot.cpp +++ b/src/plot.cpp @@ -893,11 +893,11 @@ void draw_mesh_lines(Plot pl, ImageData& data) // CREATE_VOXEL outputs a binary file that can be input into silomesh for 3D // geometry visualization. It works the same way as create_ppm by dragging a // particle across the geometry for the specified number of voxels. The first 3 -// int(4)'s in the binary are the number of x, y, and z voxels. The next 3 -// real(8)'s are the widths of the voxels in the x, y, and z directions. The -// next 3 real(8)'s are the x, y, and z coordinates of the lower left -// point. Finally the binary is filled with entries of four int(4)'s each. Each -// 'row' in the binary contains four int(4)'s: 3 for x,y,z position and 1 for +// int's in the binary are the number of x, y, and z voxels. The next 3 +// double's are the widths of the voxels in the x, y, and z directions. The +// next 3 double's are the x, y, and z coordinates of the lower left +// point. Finally the binary is filled with entries of four int's each. Each +// 'row' in the binary contains four int's: 3 for x,y,z position and 1 for // cell or material id. For 1 million voxels this produces a file of // approximately 15MB. // =============================================================================