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Storing the first element ID rather than its pointer.
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parent
314e87b990
commit
6156e1b3ae
2 changed files with 4 additions and 3 deletions
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@ -544,7 +544,7 @@ private:
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std::string eq_system_name_; //!< name of the equation system holding OpenMC results
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std::unordered_map<std::string, unsigned int> variable_map_; //!< mapping of variable names (tally scores) to libMesh variable numbers
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libMesh::BoundingBox bbox_; //!< bounding box of the mesh
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libMesh::Elem* first_element_; //!< pointer to the first element in the mesh (maybe should be a key?)
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libMesh::dof_id_type first_element_id_; //!< if of the first element in the mesh
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};
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#endif
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@ -2184,7 +2184,8 @@ void LibMesh::initialize()
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}
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// store first element in the mesh to use as an offset for bin indices
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first_element_ = *m_->elements_begin();
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auto first_elem = *m_->elements_begin();
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first_element_id_ = first_elem->id();
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// bounding box for the mesh for quick rejection checks
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bbox_ = libMesh::MeshTools::create_bounding_box(*m_);
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@ -2325,7 +2326,7 @@ LibMesh::get_bin(Position r) const
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int
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LibMesh::get_bin_from_element(const libMesh::Elem* elem) const
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{
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int bin = elem->id() - first_element_->id();
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int bin = elem->id() - first_element_id_;
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if (bin >= n_bins() || bin < 0) {
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fatal_error(fmt::format("Invalid bin: {}", bin));
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}
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