diff --git a/src/material.cpp b/src/material.cpp index d7d70245f3..60dc6e62a6 100644 --- a/src/material.cpp +++ b/src/material.cpp @@ -352,10 +352,9 @@ void Material::finalize() void Material::normalize_density() { - bool percent_in_atom = (atom_density_(1) > 0.0); + bool percent_in_atom = (atom_density_(0) > 0.0); bool density_in_atom = (density_ > 0.0); - double sum_percent = 0.0; for (int i = 0; i < nuclide_.size(); ++i) { // determine atomic weight ratio int i_nuc = nuclide_[i]; @@ -376,7 +375,7 @@ void Material::normalize_density() // Change density in g/cm^3 to atom/b-cm. Since all values are now in // atom percent, the sum needs to be re-evaluated as 1/sum(x*awr) if (!density_in_atom) { - sum_percent = 0.0; + double sum_percent = 0.0; for (int i = 0; i < nuclide_.size(); ++i) { int i_nuc = nuclide_[i]; double awr = settings::run_CE ? @@ -384,7 +383,7 @@ void Material::normalize_density() sum_percent += atom_density_(i)*awr; } sum_percent = 1.0 / sum_percent; - density_ *= -N_AVOGADRO / MASS_NEUTRON * sum_percent; + density_ = -density_ * N_AVOGADRO / MASS_NEUTRON * sum_percent; } // Calculate nuclide atom densities