Use max_surf_banks for surface source bank allocation

This commit is contained in:
YoungHui Park 2020-07-06 15:39:13 -05:00
parent ccb20b6b95
commit 74cae60a58
3 changed files with 1 additions and 8 deletions

View file

@ -289,7 +289,7 @@ void allocate_banks()
if (settings::surface_source) {
// Allocate surface source bank
init_surf_src_bank(10*simulation::work_per_rank); // TODO: capacity enough?
simulation::surf_src_bank.reserve(settings::max_surf_banks);
}
}