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More refactoring in DAGUniverse
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2 changed files with 17 additions and 19 deletions
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@ -140,9 +140,10 @@ public:
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bool has_graveyard() const { return has_graveyard_; }
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private:
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void init_dagmc();
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void init_cells();
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void init_surfaces();
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void set_id(); //!< Deduce the universe id from model::universes
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void init_dagmc(); //!< Create and initialise DAGMC pointer
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void init_cells(); //!< Create cells from DAGMC volumes
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void init_surfaces(); //!< Create surfaces from DAGMC surfaces
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std::string
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filename_; //!< Name of the DAGMC file used to create this universe
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@ -156,7 +157,7 @@ private:
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//!< generate new material IDs for the universe
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bool has_graveyard_; //!< Indicates if the DAGMC geometry has a "graveyard"
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//!< volume
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moab::EntityHandle graveyard; //! MOAB index for graveyard
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moab::EntityHandle graveyard; //!< MOAB index for graveyard
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};
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//==============================================================================
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