More refactoring in DAGUniverse

This commit is contained in:
helen-brooks 2022-04-08 12:13:58 +01:00
parent 290e2fba07
commit d3b4cb7fd3
2 changed files with 17 additions and 19 deletions

View file

@ -140,9 +140,10 @@ public:
bool has_graveyard() const { return has_graveyard_; }
private:
void init_dagmc();
void init_cells();
void init_surfaces();
void set_id(); //!< Deduce the universe id from model::universes
void init_dagmc(); //!< Create and initialise DAGMC pointer
void init_cells(); //!< Create cells from DAGMC volumes
void init_surfaces(); //!< Create surfaces from DAGMC surfaces
std::string
filename_; //!< Name of the DAGMC file used to create this universe
@ -156,7 +157,7 @@ private:
//!< generate new material IDs for the universe
bool has_graveyard_; //!< Indicates if the DAGMC geometry has a "graveyard"
//!< volume
moab::EntityHandle graveyard; //! MOAB index for graveyard
moab::EntityHandle graveyard; //!< MOAB index for graveyard
};
//==============================================================================