Use enum for hex lattice orientation

This commit is contained in:
Sterling Harper 2019-05-27 15:16:37 -04:00
parent 2394920f7d
commit e442f52102
2 changed files with 18 additions and 14 deletions

View file

@ -27,6 +27,10 @@ enum class LatticeType {
rect, hex
};
enum class HexOrientation {
oy, ox
};
//==============================================================================
// Global variables
//==============================================================================
@ -273,7 +277,7 @@ private:
int n_rings_; //!< Number of radial tile positions
int n_axial_; //!< Number of axial tile positions
int hextype; //!< Type of hexagonal lattice orientation //0 - OY by default;1-OX
HexOrientation orientation_; //!< Flat side up (oy) vs. sharp side up (ox)
Position center_; //!< Global center of lattice
std::array<double, 2> pitch_; //!< Lattice tile width and height
};

View file

@ -444,15 +444,15 @@ HexLattice::HexLattice(pugi::xml_node lat_node)
if (check_for_node(lat_node, "orient")) {
std::string orientation = get_node_value(lat_node, "orient");
if (orientation == "OY") {
hextype = 0;
orientation_ = HexOrientation::oy;
} else if (orientation == "OX") {
hextype = 1;
orientation_ = HexOrientation::ox;
} else {
fatal_error("Unrecognized orientation '" + orientation
+ "' for lattice " + std::to_string(id_));
}
} else {
hextype = 0;
orientation_ = HexOrientation::oy;
}
// Read the lattice center.
@ -507,7 +507,7 @@ HexLattice::HexLattice(pugi::xml_node lat_node)
universes_.resize((2*n_rings_-1) * (2*n_rings_-1) * n_axial_, C_NONE);
if (hextype==0) {
if (orientation_ == HexOrientation::oy) {
fill_lattice_oy(univ_words);
} else {
fill_lattice_ox(univ_words);
@ -564,7 +564,7 @@ HexLattice::fill_lattice_ox(std::vector<std::string> univ_words)
}
// Return lattice index to start of current row.
ki_y -= 1;
i_y -= 1;
}
}
}
@ -708,11 +708,11 @@ const
// beta = (1, 0) = +30 degrees from basis0
// gamma = (1/2, -sqrt(3)/2) = -60 degrees from beta
// delta = (1/2, sqrt(3)/2) = +60 degrees from beta
// OZ is considered separately
// The z-axis is considered separately.
double beta_dir;
double gamma_dir;
double delta_dir;
if (hextype == 0){
if (orientation_ == HexOrientation::oy) {
beta_dir = u.x * std::sqrt(3.0) / 2.0 + u.y / 2.0;
gamma_dir = u.x * std::sqrt(3.0) / 2.0 - u.y / 2.0;
delta_dir = u.y;
@ -741,7 +741,7 @@ const
r_t = get_local_position(r, i_xyz_t);
}
double beta;
if (hextype == 0) {
if (orientation_ == HexOrientation::oy) {
beta = r_t.x * std::sqrt(3.0) / 2.0 + r_t.y / 2.0;
} else {
beta = r_t.x;
@ -765,7 +765,7 @@ const
r_t = get_local_position(r, i_xyz_t);
}
double gamma;
if (hextype == 0) {
if (orientation_ == HexOrientation::oy) {
gamma = r_t.x * std::sqrt(3.0) / 2.0 - r_t.y / 2.0;
} else {
gamma = r_t.x / 2.0 - r_t.y * std::sqrt(3.0) / 2.0;
@ -792,7 +792,7 @@ const
r_t = get_local_position(r, i_xyz_t);
}
double delta;
if (hextype == 0){
if (orientation_ == HexOrientation::oy) {
delta = r_t.y;
} else {
delta = r_t.x / 2.0 + r_t.y * std::sqrt(3.0) / 2.0;
@ -852,7 +852,7 @@ HexLattice::get_indices(Position r, Direction u) const
}
int i1, i2;
if (hextype == 0) {
if (orientation_ == HexOrientation::oy) {
// Convert coordinates into skewed bases. The (x, alpha) basis is used to
// find the index of the global coordinates to within 4 cells.
double alpha = r_o.y - r_o.x / std::sqrt(3.0);
@ -930,7 +930,7 @@ Position
HexLattice::get_local_position(Position r, const std::array<int, 3> i_xyz)
const
{
if (hextype == 0) {
if (orientation_ == HexOrientation::oy) {
// x_l = x_g - (center + pitch_x*cos(30)*index_x)
r.x -= center_.x
+ std::sqrt(3.0)/2.0 * (i_xyz[0] - n_rings_ + 1) * pitch_[0];
@ -1010,7 +1010,7 @@ HexLattice::to_hdf5_inner(hid_t lat_group) const
write_string(lat_group, "type", "hexagonal", false);
write_dataset(lat_group, "n_rings", n_rings_);
write_dataset(lat_group, "n_axial", n_axial_);
if (hextype == 0) {
if (orientation_ == HexOrientation::oy) {
write_string(lat_group, "orientation", "oy", false);
} else {
write_string(lat_group, "orientation", "ox", false);