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https://github.com/openmc-dev/openmc.git
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Remove set_header.F90 and list_header.F90
This commit is contained in:
parent
d790cdfb46
commit
f890ba518a
5 changed files with 1 additions and 438 deletions
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@ -318,7 +318,6 @@ add_library(libopenmc SHARED
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src/hdf5_interface.F90
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src/initialize.F90
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src/input_xml.F90
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src/list_header.F90
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src/material_header.F90
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src/math.F90
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src/mesh_header.F90
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@ -333,7 +332,6 @@ add_library(libopenmc SHARED
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src/random_lcg.F90
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src/reaction_header.F90
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src/relaxng
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src/set_header.F90
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src/settings.F90
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src/simulation_header.F90
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src/simulation.F90
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@ -21,7 +21,6 @@ module input_xml
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use photon_header
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use random_lcg, only: prn
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use surface_header
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use set_header, only: SetChar
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use settings
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use stl_vector, only: VectorInt, VectorReal, VectorChar
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use string, only: to_lower, to_str, str_to_int, str_to_real, &
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@ -1,311 +0,0 @@
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module list_header
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!===============================================================================
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! LIST_HEADER module
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!
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! This module contains a linked list structure with convenience methods such as
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! append, contains, remove, index, get_item, size, etc. This is an updated
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! implementation with type-bound procedures (F2003).
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!===============================================================================
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use constants, only: ERROR_INT, ERROR_REAL, MAX_WORD_LEN
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implicit none
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!===============================================================================
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! LISTELEM* types hold one piece of data and a pointer to the next piece of data
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!===============================================================================
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type :: ListElemChar
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character(MAX_WORD_LEN) :: data
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type(ListElemChar), pointer :: next => null()
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type(ListElemChar), pointer :: prev => null()
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end type ListElemChar
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!===============================================================================
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! LIST* types contain the linked list with convenience methods. We originally
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! considered using unlimited polymorphism to provide a single type, but compiler
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! support is still spotty, and in many cases it doesn't prevent duplication of
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! code. For the time being, a separate derived type exists for each datatype.
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!===============================================================================
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type, public :: ListChar
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private
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integer :: count = 0 ! Number of elements in list
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! Used in get_item for fast sequential lookups
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integer :: last_index = huge(0)
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type(ListElemChar), pointer :: last_elem => null()
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! Pointers to beginning and end of list
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type(ListElemChar), public, pointer :: head => null()
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type(ListElemChar), public, pointer :: tail => null()
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contains
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procedure :: append => list_append_char ! Add item to end of list
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procedure :: clear => list_clear_char ! Remove all items
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procedure :: contains => list_contains_char ! Does list contain?
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procedure :: get_item => list_get_item_char ! Get i-th item in list
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procedure :: index => list_index_char ! Determine index of given item
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procedure :: insert => list_insert_char ! Insert item in i-th position
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procedure :: remove => list_remove_char ! Remove specified item
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procedure :: size => list_size_char ! Size of list
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end type ListChar
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contains
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!===============================================================================
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! LIST_APPEND appends an item to the end of the list. If the list is empty, it
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! becomes the first item.
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!===============================================================================
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subroutine list_append_char(this, data)
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class(ListChar) :: this
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character(*) :: data
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type(ListElemChar), pointer :: elem
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! Create element and set dat
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allocate(elem)
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elem % data = data
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if (.not. associated(this % head)) then
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! If list is empty, set head and tail to new element
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this % head => elem
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this % tail => elem
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else
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! Otherwise append element at end of list
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this % tail % next => elem
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elem % prev => this % tail
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this % tail => this % tail % next
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end if
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this % count = this % count + 1
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end subroutine list_append_char
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!===============================================================================
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! LIST_CLEAR removes all elements from the list
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!===============================================================================
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subroutine list_clear_char(this)
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class(ListChar) :: this
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type(ListElemChar), pointer :: current => null()
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type(ListElemChar), pointer :: next => null()
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if (this % count > 0) then
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current => this % head
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do while (associated(current))
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! Set pointer to next element
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next => current % next
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! Deallocate memory for current element
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deallocate(current)
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! Move to next element
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current => next
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end do
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nullify(this % head)
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nullify(this % tail)
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this % count = 0
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end if
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end subroutine list_clear_char
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!===============================================================================
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! LIST_CONTAINS determines whether the list contains a specified item. Since it
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! relies on the index method, it is O(n).
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!===============================================================================
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function list_contains_char(this, data) result(in_list)
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class(ListChar) :: this
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character(*) :: data
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logical :: in_list
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in_list = (this % index(data) > 0)
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end function list_contains_char
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!===============================================================================
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! LIST_GET_ITEM returns the item in the list at position 'i_list'. If the index
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! is out of bounds, an error code is returned.
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! ===============================================================================
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function list_get_item_char(this, i_list) result(data)
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class(ListChar) :: this
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integer :: i_list
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character(MAX_WORD_LEN) :: data
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integer :: last_index
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if (i_list < 1 .or. i_list > this % count) then
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! Check for index out of bounds
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data = ""
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elseif (i_list == 1) then
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data = this % head % data
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this % last_index = 1
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this % last_elem => this % head
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elseif (i_list == this % count) then
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data = this % tail % data
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this % last_index = this % count
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this % last_elem => this % tail
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else
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if (i_list < this % last_index) then
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this % last_index = 1
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this % last_elem => this % head
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end if
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do last_index = this % last_index + 1, i_list
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this % last_elem => this % last_elem % next
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this % last_index = last_index
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end do
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data = this % last_elem % data
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end if
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end function list_get_item_char
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!===============================================================================
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! LIST_INDEX determines the first index in the list that contains 'data'. If
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! 'data' is not present in the list, the return value is -1.
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!===============================================================================
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function list_index_char(this, data) result(i_list)
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class(ListChar) :: this
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character(*) :: data
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integer :: i_list
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type(ListElemChar), pointer :: elem
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i_list = 0
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elem => this % head
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do while (associated(elem))
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i_list = i_list + 1
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if (data == elem % data) exit
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elem => elem % next
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end do
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! Check if we reached the end of the list
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if (.not. associated(elem)) i_list = -1
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end function list_index_char
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!===============================================================================
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! LIST_INSERT inserts 'data' at index 'i_list' within the list. If 'i_list'
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! exceeds the size of the list, the data is appends at the end of the list.
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!===============================================================================
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subroutine list_insert_char(this, i_list, data)
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class(ListChar) :: this
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integer :: i_list
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character(*) :: data
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integer :: i
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type(ListElemChar), pointer :: elem => null()
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type(ListElemChar), pointer :: new_elem => null()
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if (i_list > this % count) then
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! Check whether specified index is greater than number of elements -- if
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! so, just append it to the end of the list
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call this % append(data)
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else if (i_list == 1) then
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! Check for new head element
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allocate(new_elem)
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new_elem % data = data
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new_elem % next => this % head
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this % head => new_elem
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this % count = this % count + 1
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else
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! Default case with new element somewhere in middle of list
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if (i_list >= this % last_index) then
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i = this % last_index
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elem => this % last_elem
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else
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i = 0
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elem => this % head
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end if
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do while (associated(elem))
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if (i == i_list) then
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! Allocate new element
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allocate(new_elem)
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new_elem % data = data
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! Put it before the i-th element
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new_elem % prev => elem % prev
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new_elem % next => elem
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new_elem % prev % next => new_elem
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new_elem % next % prev => new_elem
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this % count = this % count + 1
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this % last_index = i_list
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this % last_elem => new_elem
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exit
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end if
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i = i + 1
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elem => elem % next
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end do
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end if
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end subroutine list_insert_char
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!===============================================================================
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! LIST_REMOVE removes the first item in the list that contains 'data'. If 'data'
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! is not in the list, no action is taken.
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!===============================================================================
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subroutine list_remove_char(this, data)
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class(ListChar) :: this
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character(*) :: data
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type(ListElemChar), pointer :: elem => null()
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elem => this % head
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do while (associated(elem))
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! Check for matching data
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if (elem % data == data) then
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! Determine whether the current element is the head, tail, or a middle
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! element
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if (associated(elem, this % head)) then
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this % head => elem % next
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if (associated(elem, this % tail)) nullify(this % tail)
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if (associated(this % head)) nullify(this % head % prev)
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deallocate(elem)
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else if (associated(elem, this % tail)) then
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this % tail => elem % prev
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deallocate(this % tail % next)
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else
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elem % prev % next => elem % next
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elem % next % prev => elem % prev
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deallocate(elem)
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end if
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! Decrease count and exit
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this % count = this % count - 1
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exit
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end if
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! Advance pointers
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elem => elem % next
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end do
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end subroutine list_remove_char
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!===============================================================================
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! LIST_SIZE returns the number of elements in the list
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!===============================================================================
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function list_size_char(this) result(size)
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class(ListChar) :: this
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integer :: size
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size = this % count
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end function list_size_char
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end module list_header
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@ -5,14 +5,11 @@ module nuclide_header
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use algorithm, only: sort, find, binary_search
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use constants
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use dict_header, only: DictIntInt
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use endf, only: reaction_name, is_fission, is_disappearance, &
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is_inelastic_scatter
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use endf, only: is_fission, is_disappearance
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use endf_header, only: Function1D, Polynomial, Tabulated1D
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use error
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use hdf5_interface
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use message_passing
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use random_lcg, only: prn, future_prn, prn_set_stream
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use reaction_header, only: Reaction
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use settings
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use stl_vector, only: VectorInt, VectorReal
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@ -66,9 +63,6 @@ module nuclide_header
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! Fission information
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integer, allocatable :: index_fission(:) ! indices in reactions
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! Multipole data
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logical :: mp_present = .false.
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! Reactions
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type(Reaction), allocatable :: reactions(:)
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@ -1,117 +0,0 @@
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module set_header
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!===============================================================================
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! SET_HEADER module
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!
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! This module provides an implementation of sets based on the list
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! implementation in list_header. The underlying datatype is a list, so adding an
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! element just checks if the element is already in the list, and if not it's
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! added. This results in much worse performance than an implementation based on
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! hash tables or binary trees, but for our purposes, we don't expect to have
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! gigantic sets where performance is critical.
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!===============================================================================
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use constants, only: MAX_WORD_LEN
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use list_header
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implicit none
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!===============================================================================
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! SET contains a list of elements and methods to add, remove, and perform other
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! basic tasks.
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!===============================================================================
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type :: SetChar
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private
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type(ListChar) :: elements
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contains
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procedure :: add => set_add_char
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procedure :: clear => set_clear_char
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procedure :: contains => set_contains_char
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procedure :: get_item => set_get_item_char
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procedure :: remove => set_remove_char
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procedure :: size => set_size_char
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end type SetChar
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contains
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!===============================================================================
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! SET_ADD adds an item to a set if it is not already present in the set
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!===============================================================================
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subroutine set_add_char(this, data)
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class(SetChar) :: this
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character(*) :: data
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if (.not. this % elements % contains(data)) then
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call this % elements % append(data)
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end if
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end subroutine set_add_char
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!===============================================================================
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! SET_CLEAR removes all items in a set
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!===============================================================================
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subroutine set_clear_char(this)
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class(SetChar) :: this
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call this % elements % clear()
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end subroutine set_clear_char
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!===============================================================================
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! SET_CONTAINS determines if a specified item is in a set
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!===============================================================================
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function set_contains_char(this, data) result(in_set)
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class(SetChar) :: this
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character(*) :: data
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logical :: in_set
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in_set = this % elements % contains(data)
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end function set_contains_char
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!===============================================================================
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! SET_GET_ITEM returns the i-th item in the set
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!===============================================================================
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function set_get_item_char(this, i_list) result(data)
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class(SetChar) :: this
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integer :: i_list
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character(MAX_WORD_LEN) :: data
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data = this % elements % get_item(i_list)
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end function set_get_item_char
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!===============================================================================
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! SET_REMOVE removes the specified item from the set. If it is not in the set,
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! no action is taken.
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!===============================================================================
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subroutine set_remove_char(this, data)
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class(SetChar) :: this
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character(*) :: data
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call this % elements % remove(data)
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end subroutine set_remove_char
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!===============================================================================
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! SET_SIZE returns the number of elements in the set
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!===============================================================================
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function set_size_char(this) result(size)
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class(SetChar) :: this
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integer :: size
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size = this % elements % size()
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end function set_size_char
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end module set_header
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