OpenMC/include/openmc/plot.h
2024-01-16 10:35:57 -06:00

407 lines
12 KiB
C++

#ifndef OPENMC_PLOT_H
#define OPENMC_PLOT_H
#include <cmath>
#include <sstream>
#include <unordered_map>
#include "pugixml.hpp"
#include "xtensor/xarray.hpp"
#include "hdf5.h"
#include "openmc/cell.h"
#include "openmc/constants.h"
#include "openmc/error.h"
#include "openmc/geometry.h"
#include "openmc/particle.h"
#include "openmc/position.h"
#include "openmc/random_lcg.h"
#include "openmc/xml_interface.h"
namespace openmc {
//===============================================================================
// Global variables
//===============================================================================
class PlottableInterface;
namespace model {
extern std::unordered_map<int, int> plot_map; //!< map of plot ids to index
extern vector<std::unique_ptr<PlottableInterface>>
plots; //!< Plot instance container
extern uint64_t plotter_seed; // Stream index used by the plotter
} // namespace model
//===============================================================================
// RGBColor holds color information for plotted objects
//===============================================================================
struct RGBColor {
// Constructors
RGBColor() : red(0), green(0), blue(0) {};
RGBColor(const int v[3]) : red(v[0]), green(v[1]), blue(v[2]) {};
RGBColor(int r, int g, int b) : red(r), green(g), blue(b) {};
RGBColor(const vector<int>& v)
{
if (v.size() != 3) {
throw std::out_of_range("Incorrect vector size for RGBColor.");
}
red = v[0];
green = v[1];
blue = v[2];
}
bool operator==(const RGBColor& other)
{
return red == other.red && green == other.green && blue == other.blue;
}
// Members
uint8_t red, green, blue;
};
// some default colors
const RGBColor WHITE {255, 255, 255};
const RGBColor RED {255, 0, 0};
const RGBColor BLACK {0, 0, 0};
/*
* PlottableInterface classes just have to have a unique ID in the plots.xml
* file, and guarantee being able to create output in some way.
*/
class PlottableInterface {
private:
void set_id(pugi::xml_node plot_node);
int id_; // unique plot ID
void set_bg_color(pugi::xml_node plot_node);
void set_universe(pugi::xml_node plot_node);
void set_default_colors(pugi::xml_node plot_node);
void set_user_colors(pugi::xml_node plot_node);
void set_overlap_color(pugi::xml_node plot_node);
void set_mask(pugi::xml_node plot_node);
protected:
// Plot output filename, derived classes have logic to set it
std::string path_plot_;
public:
enum class PlotColorBy { cells = 0, mats = 1 };
// Creates the output image named path_plot_
virtual void create_output() const = 0;
// Print useful info to the terminal
virtual void print_info() const = 0;
const std::string& path_plot() const { return path_plot_; }
int id() const { return id_; }
int level() const { return level_; }
// Public color-related data
PlottableInterface(pugi::xml_node plot_node);
virtual ~PlottableInterface() = default;
int level_; // Universe level to plot
bool color_overlaps_; // Show overlapping cells?
PlotColorBy color_by_; // Plot coloring (cell/material)
RGBColor not_found_ {WHITE}; // Plot background color
RGBColor overlap_color_ {RED}; // Plot overlap color
vector<RGBColor> colors_; // Plot colors
};
typedef xt::xtensor<RGBColor, 2> ImageData;
struct IdData {
// Constructor
IdData(size_t h_res, size_t v_res);
// Methods
void set_value(size_t y, size_t x, const GeometryState& p, int level);
void set_overlap(size_t y, size_t x);
// Members
xt::xtensor<int32_t, 3> data_; //!< 2D array of cell & material ids
};
struct PropertyData {
// Constructor
PropertyData(size_t h_res, size_t v_res);
// Methods
void set_value(size_t y, size_t x, const GeometryState& p, int level);
void set_overlap(size_t y, size_t x);
// Members
xt::xtensor<double, 3> data_; //!< 2D array of temperature & density data
};
//===============================================================================
// Plot class
//===============================================================================
class SlicePlotBase {
public:
template<class T>
T get_map() const;
enum class PlotBasis { xy = 1, xz = 2, yz = 3 };
// Members
public:
Position origin_; //!< Plot origin in geometry
Position width_; //!< Plot width in geometry
PlotBasis basis_; //!< Plot basis (XY/XZ/YZ)
array<size_t, 3> pixels_; //!< Plot size in pixels
bool slice_color_overlaps_; //!< Show overlapping cells?
int slice_level_ {-1}; //!< Plot universe level
private:
};
template<class T>
T SlicePlotBase::get_map() const
{
size_t width = pixels_[0];
size_t height = pixels_[1];
// get pixel size
double in_pixel = (width_[0]) / static_cast<double>(width);
double out_pixel = (width_[1]) / static_cast<double>(height);
// size data array
T data(width, height);
// setup basis indices and initial position centered on pixel
int in_i, out_i;
Position xyz = origin_;
switch (basis_) {
case PlotBasis::xy:
in_i = 0;
out_i = 1;
break;
case PlotBasis::xz:
in_i = 0;
out_i = 2;
break;
case PlotBasis::yz:
in_i = 1;
out_i = 2;
break;
default:
UNREACHABLE();
}
// set initial position
xyz[in_i] = origin_[in_i] - width_[0] / 2. + in_pixel / 2.;
xyz[out_i] = origin_[out_i] + width_[1] / 2. - out_pixel / 2.;
// arbitrary direction
Direction dir = {1. / std::sqrt(2.), 1. / std::sqrt(2.), 0.0};
#pragma omp parallel
{
GeometryState p;
p.r() = xyz;
p.u() = dir;
p.coord(0).universe = model::root_universe;
int level = slice_level_;
int j {};
#pragma omp for
for (int y = 0; y < height; y++) {
p.r()[out_i] = xyz[out_i] - out_pixel * y;
for (int x = 0; x < width; x++) {
p.r()[in_i] = xyz[in_i] + in_pixel * x;
p.n_coord() = 1;
// local variables
bool found_cell = exhaustive_find_cell(p);
j = p.n_coord() - 1;
if (level >= 0) {
j = level;
}
if (found_cell) {
data.set_value(y, x, p, j);
}
if (slice_color_overlaps_ && check_cell_overlap(p, false)) {
data.set_overlap(y, x);
}
} // inner for
} // outer for
} // omp parallel
return data;
}
// Represents either a voxel or pixel plot
class Plot : public PlottableInterface, public SlicePlotBase {
public:
enum class PlotType { slice = 1, voxel = 2 };
Plot(pugi::xml_node plot, PlotType type);
private:
void set_output_path(pugi::xml_node plot_node);
void set_basis(pugi::xml_node plot_node);
void set_origin(pugi::xml_node plot_node);
void set_width(pugi::xml_node plot_node);
void set_meshlines(pugi::xml_node plot_node);
public:
// Add mesh lines to ImageData
void draw_mesh_lines(ImageData& data) const;
void create_image() const;
void create_voxel() const;
virtual void create_output() const;
virtual void print_info() const;
PlotType type_; //!< Plot type (Slice/Voxel)
int meshlines_width_; //!< Width of lines added to the plot
int index_meshlines_mesh_ {-1}; //!< Index of the mesh to draw on the plot
RGBColor meshlines_color_; //!< Color of meshlines on the plot
};
class ProjectionPlot : public PlottableInterface {
public:
ProjectionPlot(pugi::xml_node plot);
virtual void create_output() const;
virtual void print_info() const;
private:
void set_output_path(pugi::xml_node plot_node);
void set_look_at(pugi::xml_node node);
void set_camera_position(pugi::xml_node node);
void set_field_of_view(pugi::xml_node node);
void set_pixels(pugi::xml_node node);
void set_opacities(pugi::xml_node node);
void set_orthographic_width(pugi::xml_node node);
void set_wireframe_thickness(pugi::xml_node node);
void set_wireframe_ids(pugi::xml_node node);
void set_wireframe_color(pugi::xml_node node);
/* If starting the particle from outside the geometry, we have to
* find a distance to the boundary in a non-standard surface intersection
* check. It's an exhaustive search over surfaces in the top-level universe.
*/
static int advance_to_boundary_from_void(GeometryState& p);
/* Checks if a vector of two TrackSegments is equivalent. We define this
* to mean not having matching intersection lengths, but rather having
* a matching sequence of surface/cell/material intersections.
*/
struct TrackSegment;
bool trackstack_equivalent(const vector<TrackSegment>& track1,
const vector<TrackSegment>& track2) const;
/* Used for drawing wireframe and colors. We record the list of
* surface/cell/material intersections and the corresponding lengths as a ray
* traverses the geometry, then color by iterating in reverse.
*/
struct TrackSegment {
int id; // material or cell ID (which is being colored)
double length; // length of this track intersection
/* Recording this allows us to draw edges on the wireframe. For instance
* if two surfaces bound a single cell, it allows drawing that sharp edge
* where the surfaces intersect.
*/
int surface; // last surface ID intersected in this segment
TrackSegment(int id_a, double length_a, int surface_a)
: id(id_a), length(length_a), surface(surface_a)
{}
};
// Max intersections before we assume ray tracing is caught in an infinite
// loop:
static const int MAX_INTERSECTIONS = 1000000;
std::array<int, 2> pixels_; // pixel dimension of resulting image
double horizontal_field_of_view_ {70.0}; // horiz. f.o.v. in degrees
Position camera_position_; // where camera is
Position look_at_; // point camera is centered looking at
Direction up_ {0.0, 0.0, 1.0}; // which way is up
// which color IDs should be wireframed. If empty, all cells are wireframed.
vector<int> wireframe_ids_;
/* The horizontal thickness, if using an orthographic projection.
* If set to zero, we assume using a perspective projection.
*/
double orthographic_width_ {0.0};
// Thickness of the wireframe lines. Can set to zero for no wireframe.
int wireframe_thickness_ {1};
RGBColor wireframe_color_ {BLACK}; // wireframe color
vector<double> xs_; // macro cross section values for cell volume rendering
};
//===============================================================================
// Non-member functions
//===============================================================================
/* Write a PPM image
* filename - name of output file
* data - image data to write
*/
void output_ppm(const std::string& filename, const ImageData& data);
#ifdef USE_LIBPNG
/* Write a PNG image
* filename - name of output file
* data - image data to write
*/
void output_png(const std::string& filename, const ImageData& data);
#endif
//! Initialize a voxel file
//! \param[in] id of an open hdf5 file
//! \param[in] dimensions of the voxel file (dx, dy, dz)
//! \param[out] dataspace pointer to voxel data
//! \param[out] dataset pointer to voxesl data
//! \param[out] pointer to memory space of voxel data
void voxel_init(hid_t file_id, const hsize_t* dims, hid_t* dspace, hid_t* dset,
hid_t* memspace);
//! Write a section of the voxel data to hdf5
//! \param[in] voxel slice
//! \param[out] dataspace pointer to voxel data
//! \param[out] dataset pointer to voxesl data
//! \param[out] pointer to data to write
void voxel_write_slice(
int x, hid_t dspace, hid_t dset, hid_t memspace, void* buf);
//! Close voxel file entities
//! \param[in] data space to close
//! \param[in] dataset to close
//! \param[in] memory space to close
void voxel_finalize(hid_t dspace, hid_t dset, hid_t memspace);
//===============================================================================
// External functions
//===============================================================================
//! Read plot specifications from a plots.xml file
void read_plots_xml();
//! Read plot specifications from an XML Node
//! \param[in] XML node containing plot info
void read_plots_xml(pugi::xml_node root);
//! Clear memory
void free_memory_plot();
//! Create a randomly generated RGB color
//! \return RGBColor with random value
RGBColor random_color();
} // namespace openmc
#endif // OPENMC_PLOT_H