OpenMC/src/scattdata.cpp

937 lines
29 KiB
C++

#include "openmc/scattdata.h"
#include <algorithm>
#include <numeric>
#include <cmath>
#include "openmc/constants.h"
#include "openmc/error.h"
#include "openmc/math_functions.h"
#include "openmc/random_lcg.h"
namespace openmc {
//==============================================================================
// ScattData base-class methods
//==============================================================================
void
ScattData::base_init(int order, const int_1dvec& in_gmin,
const int_1dvec& in_gmax, const double_2dvec& in_energy,
const double_2dvec& in_mult)
{
int groups = in_energy.size();
gmin = in_gmin;
gmax = in_gmax;
energy.resize(groups);
mult.resize(groups);
dist.resize(groups);
for (int gin = 0; gin < groups; gin++) {
// Store the inputted data
energy[gin] = in_energy[gin];
mult[gin] = in_mult[gin];
// Make sure the energy is normalized
double norm = std::accumulate(energy[gin].begin(), energy[gin].end(), 0.);
if (norm != 0.) {
for (auto& n : energy[gin]) n /= norm;
}
// Initialize the distribution data
dist[gin].resize(in_gmax[gin] - in_gmin[gin] + 1);
for (auto& v : dist[gin]) {
v.resize(order);
}
}
}
//==============================================================================
void
ScattData::base_combine(int max_order,
const std::vector<ScattData*>& those_scatts, const double_1dvec& scalars,
int_1dvec& in_gmin, int_1dvec& in_gmax, double_2dvec& sparse_mult,
double_3dvec& sparse_scatter)
{
int groups = those_scatts[0] -> energy.size();
// Now allocate and zero our storage spaces
double_3dvec this_matrix = double_3dvec(groups, double_2dvec(groups,
double_1dvec(max_order, 0.)));
double_2dvec mult_numer(groups, double_1dvec(groups, 0.));
double_2dvec mult_denom(groups, double_1dvec(groups, 0.));
// Build the dense scattering and multiplicity matrices
// Get the multiplicity_matrix
// To combine from nuclidic data we need to use the final relationship
// mult_{gg'} = sum_i(N_i*nuscatt_{i,g,g'}) /
// sum_i(N_i*(nuscatt_{i,g,g'} / mult_{i,g,g'}))
// Developed as follows:
// mult_{gg'} = nuScatt{g,g'} / Scatt{g,g'}
// mult_{gg'} = sum_i(N_i*nuscatt_{i,g,g'}) / sum(N_i*scatt_{i,g,g'})
// mult_{gg'} = sum_i(N_i*nuscatt_{i,g,g'}) /
// sum_i(N_i*(nuscatt_{i,g,g'} / mult_{i,g,g'}))
// nuscatt_{i,g,g'} can be reconstructed from the energy and scattxs member
// variables
for (int i = 0; i < those_scatts.size(); i++) {
ScattData* that = those_scatts[i];
// Build the dense matrix for that object
double_3dvec that_matrix = that->get_matrix(max_order);
// Now add that to this for the scattering and multiplicity
for (int gin = 0; gin < groups; gin++) {
// Only spend time adding that's gmin to gmax data since the rest will
// be zeros
int i_gout = 0;
for (int gout = that->gmin[gin]; gout <= that->gmax[gin]; gout++) {
// Do the scattering matrix
for (int l = 0; l < max_order; l++) {
this_matrix[gin][gout][l] += scalars[i] * that_matrix[gin][gout][l];
}
// Incorporate that's contribution to the multiplicity matrix data
double nuscatt = that->scattxs[gin] * that->energy[gin][i_gout];
mult_numer[gin][gout] += scalars[i] * nuscatt;
if (that->mult[gin][i_gout] > 0.) {
mult_denom[gin][gout] += scalars[i] * nuscatt / that->mult[gin][i_gout];
} else {
mult_denom[gin][gout] += scalars[i];
}
i_gout++;
}
}
}
// Combine mult_numer and mult_denom into the combined multiplicity matrix
double_2dvec this_mult(groups, double_1dvec(groups, 1.));
for (int gin = 0; gin < groups; gin++) {
for (int gout = 0; gout < groups; gout++) {
if (mult_denom[gin][gout] > 0.) {
this_mult[gin][gout] = mult_numer[gin][gout] / mult_denom[gin][gout];
}
}
}
mult_numer.clear();
mult_denom.clear();
// We have the data, now we need to convert to a jagged array and then use
// the initialize function to store it on the object.
for (int gin = 0; gin < groups; gin++) {
// Find the minimum and maximum group boundaries
int gmin_;
for (gmin_ = 0; gmin_ < groups; gmin_++) {
bool non_zero = false;
for (int l = 0; l < this_matrix[gin][gmin_].size(); l++) {
if (this_matrix[gin][gmin_][l] != 0.) {
non_zero = true;
break;
}
}
if (non_zero) break;
}
int gmax_;
for (gmax_ = groups - 1; gmax_ >= 0; gmax_--) {
bool non_zero = false;
for (int l = 0; l < this_matrix[gin][gmax_].size(); l++) {
if (this_matrix[gin][gmax_][l] != 0.) {
non_zero = true;
break;
}
}
if (non_zero) break;
}
// treat the case of all values being 0
if (gmin_ > gmax_) {
gmin_ = gin;
gmax_ = gin;
}
// Store the group bounds
in_gmin[gin] = gmin_;
in_gmax[gin] = gmax_;
// Store the data in the compressed format
sparse_scatter[gin].resize(gmax_ - gmin_ + 1);
sparse_mult[gin].resize(gmax_ - gmin_ + 1);
int i_gout = 0;
for (int gout = gmin_; gout <= gmax_; gout++) {
sparse_scatter[gin][i_gout] = this_matrix[gin][gout];
sparse_mult[gin][i_gout] = this_mult[gin][gout];
i_gout++;
}
}
}
//==============================================================================
void
ScattData::sample_energy(int gin, int& gout, int& i_gout)
{
// Sample the outgoing group
double xi = prn();
i_gout = 0;
gout = gmin[gin];
double prob = energy[gin][i_gout];
while((prob < xi) && (gout < gmax[gin])) {
gout++;
i_gout++;
prob += energy[gin][i_gout];
}
}
//==============================================================================
double
ScattData::get_xs(int xstype, int gin, const int* gout, const double* mu)
{
// Set the outgoing group offset index as needed
int i_gout = 0;
if (gout != nullptr) {
// short circuit the function if gout is from a zero portion of the
// scattering matrix
if ((*gout < gmin[gin]) || (*gout > gmax[gin])) { // > gmax?
return 0.;
}
i_gout = *gout - gmin[gin];
}
double val = scattxs[gin];
switch(xstype) {
case MG_GET_XS_SCATTER:
if (gout != nullptr) val *= energy[gin][i_gout];
break;
case MG_GET_XS_SCATTER_MULT:
if (gout != nullptr) {
val *= energy[gin][i_gout] / mult[gin][i_gout];
} else {
val /= std::inner_product(mult[gin].begin(), mult[gin].end(),
energy[gin].begin(), 0.0);
}
break;
case MG_GET_XS_SCATTER_FMU_MULT:
if ((gout != nullptr) && (mu != nullptr)) {
val *= energy[gin][i_gout] * calc_f(gin, *gout, *mu);
} else {
// This is not an expected path (asking for f_mu without asking for a
// group or mu is not useful
fatal_error("Invalid call to get_xs");
}
break;
case MG_GET_XS_SCATTER_FMU:
if ((gout != nullptr) && (mu != nullptr)) {
val *= energy[gin][i_gout] * calc_f(gin, *gout, *mu) / mult[gin][i_gout];
} else {
// This is not an expected path (asking for f_mu without asking for a
// group or mu is not useful
fatal_error("Invalid call to get_xs");
}
break;
}
return val;
}
//==============================================================================
// ScattDataLegendre methods
//==============================================================================
void
ScattDataLegendre::init(const int_1dvec& in_gmin, const int_1dvec& in_gmax,
const double_2dvec& in_mult, const double_3dvec& coeffs)
{
int groups = coeffs.size();
int order = coeffs[0][0].size();
// make a copy of coeffs that we can use to both extract data and normalize
double_3dvec matrix = coeffs;
// Get the scattering cross section value by summing the un-normalized P0
// coefficient in the variable matrix over all outgoing groups.
scattxs.resize(groups);
for (int gin = 0; gin < groups; gin++) {
int num_groups = in_gmax[gin] - in_gmin[gin] + 1;
scattxs[gin] = 0.;
for (int i_gout = 0; i_gout < num_groups; i_gout++) {
scattxs[gin] += matrix[gin][i_gout][0];
}
}
// Build the energy transfer matrix from data in the variable matrix while
// also normalizing the variable matrix itself
// (forcing the CDF of f(mu=1) == 1)
double_2dvec in_energy;
in_energy.resize(groups);
for (int gin = 0; gin < groups; gin++) {
int num_groups = in_gmax[gin] - in_gmin[gin] + 1;
in_energy[gin].resize(num_groups);
for (int i_gout = 0; i_gout < num_groups; i_gout++) {
double norm = matrix[gin][i_gout][0];
in_energy[gin][i_gout] = norm;
if (norm != 0.) {
for (auto& n : matrix[gin][i_gout]) n /= norm;
}
}
}
// Initialize the base class attributes
ScattData::base_init(order, in_gmin, in_gmax, in_energy, in_mult);
// Set the distribution (sdata.dist) values and initialize max_val
max_val.resize(groups);
for (int gin = 0; gin < groups; gin++) {
int num_groups = gmax[gin] - gmin[gin] + 1;
for (int i_gout = 0; i_gout < num_groups; i_gout++) {
dist[gin][i_gout] = matrix[gin][i_gout];
}
max_val[gin].resize(num_groups);
for (auto& n : max_val[gin]) n = 0.;
}
// Now update the maximum value
update_max_val();
}
//==============================================================================
void
ScattDataLegendre::update_max_val()
{
int groups = max_val.size();
// Step through the polynomial with fixed number of points to identify the
// maximal value
int Nmu = 1001;
double dmu = 2. / (Nmu - 1);
for (int gin = 0; gin < groups; gin++) {
int num_groups = gmax[gin] - gmin[gin] + 1;
for (int i_gout = 0; i_gout < num_groups; i_gout++) {
for (int imu = 0; imu < Nmu; imu++) {
double mu;
if (imu == 0) {
mu = -1.;
} else if (imu == (Nmu - 1)) {
mu = 1.;
} else {
mu = -1. + (imu - 1) * dmu;
}
// Calculate probability
double f = evaluate_legendre_c(dist[gin][i_gout].size() - 1,
dist[gin][i_gout].data(), mu);
// if this is a new maximum, store it
if (f > max_val[gin][i_gout]) max_val[gin][i_gout] = f;
} // end imu loop
// Since we may not have caught the true max, add 10% margin
max_val[gin][i_gout] *= 1.1;
}
}
}
//==============================================================================
double
ScattDataLegendre::calc_f(int gin, int gout, double mu)
{
double f;
if ((gout < gmin[gin]) || (gout > gmax[gin])) {
f = 0.;
} else {
int i_gout = gout - gmin[gin];
f = evaluate_legendre_c(dist[gin][i_gout].size() - 1,
dist[gin][i_gout].data(), mu);
}
return f;
}
//==============================================================================
void
ScattDataLegendre::sample(int gin, int& gout, double& mu, double& wgt)
{
// Sample the outgoing energy using the base-class method
int i_gout;
sample_energy(gin, gout, i_gout);
// Now we can sample mu using the scattering kernel using rejection
// sampling from a rectangular bounding box
double M = max_val[gin][i_gout];
int samples = 0;
while(true) {
mu = 2. * prn() - 1.;
double f = calc_f(gin, gout, mu);
if (f > 0.) {
double u = prn() * M;
if (u <= f) break;
}
samples++;
if (samples > MAX_SAMPLE) {
fatal_error("Maximum number of Legendre expansion samples reached");
}
};
// Update the weight to reflect neutron multiplicity
wgt *= mult[gin][i_gout];
}
//==============================================================================
void
ScattDataLegendre::combine(const std::vector<ScattData*>& those_scatts,
const double_1dvec& scalars)
{
// Find the max order in the data set and make sure we can combine the sets
int max_order = 0;
for (int i = 0; i < those_scatts.size(); i++) {
// Lets also make sure these items are combineable
ScattDataLegendre* that = dynamic_cast<ScattDataLegendre*>(those_scatts[i]);
if (!that) {
fatal_error("Cannot combine the ScattData objects!");
}
int that_order = that->get_order();
if (that_order > max_order) max_order = that_order;
}
max_order++; // Add one since this is a Legendre
int groups = those_scatts[0] -> energy.size();
int_1dvec in_gmin(groups);
int_1dvec in_gmax(groups);
double_3dvec sparse_scatter(groups);
double_2dvec sparse_mult(groups);
// The rest of the steps do not depend on the type of angular representation
// so we use a base class method to sum up xs and create new energy and mult
// matrices
ScattData::base_combine(max_order, those_scatts, scalars, in_gmin, in_gmax,
sparse_mult, sparse_scatter);
// Got everything we need, store it.
init(in_gmin, in_gmax, sparse_mult, sparse_scatter);
}
//==============================================================================
double_3dvec
ScattDataLegendre::get_matrix(int max_order)
{
// Get the sizes and initialize the data to 0
int groups = energy.size();
int order_dim = max_order + 1;
double_3dvec matrix = double_3dvec(groups, double_2dvec(groups,
double_1dvec(order_dim, 0.)));
for (int gin = 0; gin < groups; gin++) {
for (int i_gout = 0; i_gout < energy[gin].size(); i_gout++) {
int gout = i_gout + gmin[gin];
for (int l = 0; l < order_dim; l++) {
matrix[gin][gout][l] = scattxs[gin] * energy[gin][i_gout] *
dist[gin][i_gout][l];
}
}
}
return matrix;
}
//==============================================================================
// ScattDataHistogram methods
//==============================================================================
void
ScattDataHistogram::init(const int_1dvec& in_gmin, const int_1dvec& in_gmax,
const double_2dvec& in_mult, const double_3dvec& coeffs)
{
int groups = coeffs.size();
int order = coeffs[0][0].size();
// make a copy of coeffs that we can use to both extract data and normalize
double_3dvec matrix = coeffs;
// Get the scattering cross section value by summing the distribution
// over all the histogram bins in angle and outgoing energy groups
scattxs.resize(groups);
for (int gin = 0; gin < groups; gin++) {
scattxs[gin] = 0.;
for (int i_gout = 0; i_gout < matrix[gin].size(); i_gout++) {
scattxs[gin] += std::accumulate(matrix[gin][i_gout].begin(),
matrix[gin][i_gout].end(), 0.);
}
}
// Build the energy transfer matrix from data in the variable matrix
double_2dvec in_energy;
in_energy.resize(groups);
for (int gin = 0; gin < groups; gin++) {
int num_groups = in_gmax[gin] - in_gmin[gin] + 1;
in_energy[gin].resize(num_groups);
for (int i_gout = 0; i_gout < num_groups; i_gout++) {
double norm = std::accumulate(matrix[gin][i_gout].begin(),
matrix[gin][i_gout].end(), 0.);
in_energy[gin][i_gout] = norm;
if (norm != 0.) {
for (auto& n : matrix[gin][i_gout]) n /= norm;
}
}
}
// Initialize the base class attributes
ScattData::base_init(order, in_gmin, in_gmax, in_energy, in_mult);
// Build the angular distribution mu values
mu = double_1dvec(order);
dmu = 2. / order;
mu[0] = -1.;
for (int imu = 1; imu < order; imu++) {
mu[imu] = -1. + imu * dmu;
}
// Calculate f(mu) and integrate it so we can avoid rejection sampling
fmu.resize(groups);
for (int gin = 0; gin < groups; gin++) {
int num_groups = gmax[gin] - gmin[gin] + 1;
fmu[gin].resize(num_groups);
for (int i_gout = 0; i_gout < num_groups; i_gout++) {
fmu[gin][i_gout].resize(order);
// The variable matrix contains f(mu); so directly assign it
fmu[gin][i_gout] = matrix[gin][i_gout];
// Integrate the histogram
dist[gin][i_gout][0] = dmu * matrix[gin][i_gout][0];
for (int imu = 1; imu < order; imu++) {
dist[gin][i_gout][imu] = dmu * matrix[gin][i_gout][imu] +
dist[gin][i_gout][imu - 1];
}
// Now re-normalize for integral to unity
double norm = dist[gin][i_gout][order - 1];
if (norm > 0.) {
for (int imu = 0; imu < order; imu++) {
fmu[gin][i_gout][imu] /= norm;
dist[gin][i_gout][imu] /= norm;
}
}
}
}
}
//==============================================================================
double
ScattDataHistogram::calc_f(int gin, int gout, double mu)
{
double f;
if ((gout < gmin[gin]) || (gout > gmax[gin])) {
f = 0.;
} else {
// Find mu bin
int i_gout = gout - gmin[gin];
int imu;
if (mu == 1.) {
// use size -2 to have the index one before the end
imu = this->mu.size() - 2;
} else {
imu = std::floor((mu + 1.) / dmu + 1.) - 1;
}
f = fmu[gin][i_gout][imu];
}
return f;
}
//==============================================================================
void
ScattDataHistogram::sample(int gin, int& gout, double& mu, double& wgt)
{
// Sample the outgoing energy using the base-class method
int i_gout;
sample_energy(gin, gout, i_gout);
// Determine the outgoing cosine bin
double xi = prn();
int imu;
if (xi < dist[gin][i_gout][0]) {
imu = 0;
} else {
// TODO lower_bound? + 1?
imu = std::upper_bound(dist[gin][i_gout].begin(),
dist[gin][i_gout].end(), xi) -
dist[gin][i_gout].begin();
}
// Randomly select mu within the imu bin
mu = prn() * dmu + this->mu[imu];
if (mu < -1.) {
mu = -1.;
} else if (mu > 1.) {
mu = 1.;
}
// Update the weight to reflect neutron multiplicity
wgt *= mult[gin][i_gout];
}
//==============================================================================
double_3dvec
ScattDataHistogram::get_matrix(int max_order)
{
// Get the sizes and initialize the data to 0
int groups = energy.size();
// We ignore the requested order for Histogram and Tabular representations
int order_dim = get_order();
double_3dvec matrix = double_3dvec(groups, double_2dvec(groups,
double_1dvec(order_dim, 0.)));
for (int gin = 0; gin < groups; gin++) {
for (int i_gout = 0; i_gout < energy[gin].size(); i_gout++) {
int gout = i_gout + gmin[gin];
for (int l = 0; l < order_dim; l++) {
matrix[gin][gout][l] = scattxs[gin] * energy[gin][i_gout] *
fmu[gin][i_gout][l];
}
}
}
return matrix;
}
//==============================================================================
void
ScattDataHistogram::combine(const std::vector<ScattData*>& those_scatts,
const double_1dvec& scalars)
{
// Find the max order in the data set and make sure we can combine the sets
int max_order = those_scatts[0]->get_order();
for (int i = 0; i < those_scatts.size(); i++) {
// Lets also make sure these items are combineable
ScattDataHistogram* that = dynamic_cast<ScattDataHistogram*>(those_scatts[i]);
if (!that) {
fatal_error("Cannot combine the ScattData objects!");
}
if (max_order != that->get_order()) {
fatal_error("Cannot combine the ScattData objects!");
}
}
int groups = those_scatts[0] -> energy.size();
int_1dvec in_gmin(groups);
int_1dvec in_gmax(groups);
double_3dvec sparse_scatter(groups);
double_2dvec sparse_mult(groups);
// The rest of the steps do not depend on the type of angular representation
// so we use a base class method to sum up xs and create new energy and mult
// matrices
ScattData::base_combine(max_order, those_scatts, scalars, in_gmin, in_gmax,
sparse_mult, sparse_scatter);
// Got everything we need, store it.
init(in_gmin, in_gmax, sparse_mult, sparse_scatter);
}
//==============================================================================
// ScattDataTabular methods
//==============================================================================
void
ScattDataTabular::init(const int_1dvec& in_gmin, const int_1dvec& in_gmax,
const double_2dvec& in_mult, const double_3dvec& coeffs)
{
int groups = coeffs.size();
int order = coeffs[0][0].size();
// make a copy of coeffs that we can use to both extract data and normalize
double_3dvec matrix = coeffs;
// Build the angular distribution mu values
mu = double_1dvec(order);
dmu = 2. / (order - 1);
mu[0] = -1.;
for (int imu = 1; imu < order - 1; imu++) {
mu[imu] = -1. + imu * dmu;
}
mu[order - 1] = 1.;
// Get the scattering cross section value by integrating the distribution
// over all mu points and then combining over all outgoing groups
scattxs.resize(groups);
for (int gin = 0; gin < groups; gin++) {
scattxs[gin] = 0.;
for (int i_gout = 0; i_gout < matrix[gin].size(); i_gout++) {
for (int imu = 1; imu < order; imu++) {
scattxs[gin] += 0.5 * dmu * (matrix[gin][i_gout][imu - 1] +
matrix[gin][i_gout][imu]);
}
}
}
// Build the energy transfer matrix from data in the variable matrix
double_2dvec in_energy(groups);
for (int gin = 0; gin < groups; gin++) {
int num_groups = in_gmax[gin] - in_gmin[gin] + 1;
in_energy[gin].resize(num_groups);
for (int i_gout = 0; i_gout < num_groups; i_gout++) {
double norm = 0.;
for (int imu = 1; imu < order; imu++) {
norm += 0.5 * dmu * (matrix[gin][i_gout][imu - 1] +
matrix[gin][i_gout][imu]);
}
in_energy[gin][i_gout] = norm;
}
}
// Initialize the base class attributes
ScattData::base_init(order, in_gmin, in_gmax, in_energy, in_mult);
// Calculate f(mu) and integrate it so we can avoid rejection sampling
fmu.resize(groups);
for (int gin = 0; gin < groups; gin++) {
int num_groups = gmax[gin] - gmin[gin] + 1;
fmu[gin].resize(num_groups);
for (int i_gout = 0; i_gout < num_groups; i_gout++) {
fmu[gin][i_gout].resize(order);
// The variable matrix contains f(mu); so directly assign it
fmu[gin][i_gout] = matrix[gin][i_gout];
// Ensure positivity
for (auto& val : fmu[gin][i_gout]) {
if (val < 0.) val = 0.;
}
// Now re-normalize for numerical integration issues and to take care of
// the above negative fix-up. Also accrue the CDF
double norm = 0.;
for (int imu = 1; imu < order; imu++) {
norm += 0.5 * dmu * (fmu[gin][i_gout][imu - 1] +
fmu[gin][i_gout][imu]);
// incorporate to the CDF
dist[gin][i_gout][imu] = norm;
}
// now do the normalization
if (norm > 0.) {
for (int imu = 0; imu < order; imu++) {
fmu[gin][i_gout][imu] /= norm;
dist[gin][i_gout][imu] /= norm;
}
}
}
}
}
//==============================================================================
double
ScattDataTabular::calc_f(int gin, int gout, double mu)
{
double f;
if ((gout < gmin[gin]) || (gout > gmax[gin])) {
f = 0.;
} else {
// Find mu bin
int i_gout = gout - gmin[gin];
int imu;
if (mu == 1.) {
// use size -2 to have the index one before the end
imu = this->mu.size() - 2;
} else {
imu = std::floor((mu + 1.) / dmu + 1.) - 1;
}
double r = (mu - this->mu[imu]) / (this->mu[imu + 1] - this->mu[imu]);
f = (1. - r) * fmu[gin][i_gout][imu] + r * fmu[gin][i_gout][imu + 1];
}
return f;
}
//==============================================================================
void
ScattDataTabular::sample(int gin, int& gout, double& mu, double& wgt)
{
// Sample the outgoing energy using the base-class method
int i_gout;
sample_energy(gin, gout, i_gout);
// Determine the outgoing cosine bin
int NP = this->mu.size();
double xi = prn();
double c_k = dist[gin][i_gout][0];
int k;
for (k = 0; k < NP - 1; k++) {
double c_k1 = dist[gin][i_gout][k + 1];
if (xi < c_k1) break;
c_k = c_k1;
}
// Check to make sure k is <= NP - 1
k = std::min(k, NP - 2);
// Find the pdf values we want
double p0 = fmu[gin][i_gout][k];
double mu0 = this -> mu[k];
double p1 = fmu[gin][i_gout][k + 1];
double mu1 = this -> mu[k + 1];
if (p0 == p1) {
mu = mu0 + (xi - c_k) / p0;
} else {
double frac = (p1 - p0) / (mu1 - mu0);
mu = mu0 + (std::sqrt(std::max(0., p0 * p0 + 2. * frac * (xi - c_k)))
- p0) / frac;
}
if (mu < -1.) {
mu = -1.;
} else if (mu > 1.) {
mu = 1.;
}
// Update the weight to reflect neutron multiplicity
wgt *= mult[gin][i_gout];
}
//==============================================================================
double_3dvec
ScattDataTabular::get_matrix(int max_order)
{
// Get the sizes and initialize the data to 0
int groups = energy.size();
// We ignore the requested order for Histogram and Tabular representations
int order_dim = get_order();
double_3dvec matrix = double_3dvec(groups, double_2dvec(groups,
double_1dvec(order_dim, 0.)));
for (int gin = 0; gin < groups; gin++) {
for (int i_gout = 0; i_gout < energy[gin].size(); i_gout++) {
int gout = i_gout + gmin[gin];
for (int l = 0; l < order_dim; l++) {
matrix[gin][gout][l] = scattxs[gin] * energy[gin][i_gout] *
fmu[gin][i_gout][l];
}
}
}
return matrix;
}
//==============================================================================
void
ScattDataTabular::combine(const std::vector<ScattData*>& those_scatts,
const double_1dvec& scalars)
{
// Find the max order in the data set and make sure we can combine the sets
int max_order = those_scatts[0]->get_order();
for (int i = 0; i < those_scatts.size(); i++) {
// Lets also make sure these items are combineable
ScattDataTabular* that = dynamic_cast<ScattDataTabular*>(those_scatts[i]);
if (!that) {
fatal_error("Cannot combine the ScattData objects!");
}
if (max_order != that->get_order()) {
fatal_error("Cannot combine the ScattData objects!");
}
}
int groups = those_scatts[0] -> energy.size();
int_1dvec in_gmin(groups);
int_1dvec in_gmax(groups);
double_3dvec sparse_scatter(groups);
double_2dvec sparse_mult(groups);
// The rest of the steps do not depend on the type of angular representation
// so we use a base class method to sum up xs and create new energy and mult
// matrices
ScattData::base_combine(max_order, those_scatts, scalars, in_gmin, in_gmax,
sparse_mult, sparse_scatter);
// Got everything we need, store it.
init(in_gmin, in_gmax, sparse_mult, sparse_scatter);
}
//==============================================================================
// module-level methods
//==============================================================================
void
convert_legendre_to_tabular(ScattDataLegendre& leg, ScattDataTabular& tab,
int n_mu)
{
// See if the user wants us to figure out how many points to use
if (n_mu == C_NONE) {
// then we will use 2 pts if its P0, or the default if a higher order
// TODO use an error minimization algorithm that also picks n_mu
if (leg.get_order() == 0) {
n_mu = 2;
} else {
n_mu = DEFAULT_NMU;
}
}
tab.base_init(n_mu, leg.gmin, leg.gmax, leg.energy, leg.mult);
tab.scattxs = leg.scattxs;
// Build mu and dmu
tab.mu = double_1dvec(n_mu);
tab.dmu = 2. / (n_mu - 1);
tab.mu[0] = -1.;
for (int imu = 1; imu < n_mu - 1; imu++) {
tab.mu[imu] = -1. + imu * tab.dmu;
}
tab.mu[n_mu - 1] = 1.;
// Calculate f(mu) and integrate it so we can avoid rejection sampling
int groups = tab.energy.size();
tab.fmu.resize(groups);
for (int gin = 0; gin < groups; gin++) {
int num_groups = tab.gmax[gin] - tab.gmin[gin] + 1;
tab.fmu[gin].resize(num_groups);
for (int i_gout = 0; i_gout < num_groups; i_gout++) {
tab.fmu[gin][i_gout].resize(n_mu);
for (int imu = 0; imu < n_mu; imu++) {
tab.fmu[gin][i_gout][imu] =
evaluate_legendre_c(leg.dist[gin][i_gout].size() - 1,
leg.dist[gin][i_gout].data(), tab.mu[imu]);
}
// Ensure positivity
for (auto& val : tab.fmu[gin][i_gout]) {
if (val < 0.) val = 0.;
}
// Now re-normalize for numerical integration issues and to take care of
// the above negative fix-up. Also accrue the CDF
double norm = 0.;
tab.dist[gin][i_gout][0] = 0.;
for (int imu = 1; imu < n_mu; imu++) {
norm += 0.5 * tab.dmu * (tab.fmu[gin][i_gout][imu - 1] +
tab.fmu[gin][i_gout][imu]);
// incorporate to the CDF
tab.dist[gin][i_gout][imu] = norm;
}
// now do the normalization
if (norm > 0.) {
for (int imu = 0; imu < n_mu; imu++) {
tab.fmu[gin][i_gout][imu] /= norm;
tab.dist[gin][i_gout][imu] /= norm;
}
}
}
}
}
} // namespace openmc