September Morn Update

This commit is contained in:
Ingy döt Net 2019-09-12 10:33:56 -07:00
parent 4e2d22a71d
commit aac6731f2c
6856 changed files with 141342 additions and 21127 deletions

View file

@ -1,108 +1,73 @@
public class Line
#include <functional>
#include <algorithm>
#include <utility>
void WuDrawLine(float x0, float y0, float x1, float y1,
const std::function<void(int x, int y, float brightess)>& plot) {
auto ipart = [](float x) -> int {return int(std::floor(x));};
auto round = [](float x) -> float {return std::round(x);};
auto fpart = [](float x) -> float {return x - std::floor(x);};
auto rfpart = [=](float x) -> float {return 1 - fpart(x);};
const bool steep = abs(y1 - y0) > abs(x1 - x0);
if (steep) {
std::swap(x0,y0);
std::swap(x1,y1);
}
if (x0 > x1) {
std::swap(x0,x1);
std::swap(y0,y1);
}
const float dx = x1 - x0;
const float dy = y1 - y0;
const float gradient = (dx == 0) ? 1 : dy/dx;
int xpx11;
float intery;
{
private double x0, y0, x1, y1;
private Color foreColor;
private byte lineStyleMask;
private int thickness;
private float globalm;
public Line(double x0, double y0, double x1, double y1, Color color, byte lineStyleMask, int thickness)
{
this.x0 = x0;
this.y0 = y0;
this.y1 = y1;
this.x1 = x1;
this.foreColor = color;
this.lineStyleMask = lineStyleMask;
this.thickness = thickness;
const float xend = round(x0);
const float yend = y0 + gradient * (xend - x0);
const float xgap = rfpart(x0 + 0.5);
xpx11 = int(xend);
const int ypx11 = ipart(yend);
if (steep) {
plot(ypx11, xpx11, rfpart(yend) * xgap);
plot(ypx11 + 1, xpx11, fpart(yend) * xgap);
} else {
plot(xpx11, ypx11, rfpart(yend) * xgap);
plot(xpx11, ypx11 + 1, fpart(yend) * xgap);
}
intery = yend + gradient;
}
private void plot(Bitmap bitmap, double x, double y, double c)
{
int alpha = (int)(c * 255);
if (alpha > 255) alpha = 255;
if (alpha < 0) alpha = 0;
Color color = Color.FromArgb(alpha, foreColor);
if (BitmapDrawHelper.checkIfInside((int)x, (int)y, bitmap))
{
bitmap.SetPixel((int)x, (int)y, color);
}
}
int ipart(double x) { return (int)x;}
int round(double x) {return ipart(x+0.5);}
double fpart(double x) {
if(x<0) return (1-(x-Math.Floor(x)));
return (x-Math.Floor(x));
}
double rfpart(double x) {
return 1-fpart(x);
}
public void draw(Bitmap bitmap) {
bool steep = Math.Abs(y1-y0)>Math.Abs(x1-x0);
double temp;
if(steep){
temp=x0; x0=y0; y0=temp;
temp=x1;x1=y1;y1=temp;
}
if(x0>x1){
temp = x0;x0=x1;x1=temp;
temp = y0;y0=y1;y1=temp;
}
double dx = x1-x0;
double dy = y1-y0;
double gradient = dy/dx;
double xEnd = round(x0);
double yEnd = y0+gradient*(xEnd-x0);
double xGap = rfpart(x0+0.5);
double xPixel1 = xEnd;
double yPixel1 = ipart(yEnd);
if(steep){
plot(bitmap, yPixel1, xPixel1, rfpart(yEnd)*xGap);
plot(bitmap, yPixel1+1, xPixel1, fpart(yEnd)*xGap);
}else{
plot(bitmap, xPixel1,yPixel1, rfpart(yEnd)*xGap);
plot(bitmap, xPixel1, yPixel1+1, fpart(yEnd)*xGap);
}
double intery = yEnd+gradient;
xEnd = round(x1);
yEnd = y1+gradient*(xEnd-x1);
xGap = fpart(x1+0.5);
double xPixel2 = xEnd;
double yPixel2 = ipart(yEnd);
if(steep){
plot(bitmap, yPixel2, xPixel2, rfpart(yEnd)*xGap);
plot(bitmap, yPixel2+1, xPixel2, fpart(yEnd)*xGap);
}else{
plot(bitmap, xPixel2, yPixel2, rfpart(yEnd)*xGap);
plot(bitmap, xPixel2, yPixel2+1, fpart(yEnd)*xGap);
}
if(steep){
for(int x=(int)(xPixel1+1);x<=xPixel2-1;x++){
plot(bitmap, ipart(intery), x, rfpart(intery));
plot(bitmap, ipart(intery)+1, x, fpart(intery));
intery+=gradient;
}
}else{
for(int x=(int)(xPixel1+1);x<=xPixel2-1;x++){
plot(bitmap, x,ipart(intery), rfpart(intery));
plot(bitmap, x, ipart(intery)+1, fpart(intery));
intery+=gradient;
}
}
int xpx12;
{
const float xend = round(x1);
const float yend = y1 + gradient * (xend - x1);
const float xgap = rfpart(x1 + 0.5);
xpx12 = int(xend);
const int ypx12 = ipart(yend);
if (steep) {
plot(ypx12, xpx12, rfpart(yend) * xgap);
plot(ypx12 + 1, xpx12, fpart(yend) * xgap);
} else {
plot(xpx12, ypx12, rfpart(yend) * xgap);
plot(xpx12, ypx12 + 1, fpart(yend) * xgap);
}
}
if (steep) {
for (int x = xpx11 + 1; x < xpx12; x++) {
plot(ipart(intery), x, rfpart(intery));
plot(ipart(intery) + 1, x, fpart(intery));
intery += gradient;
}
} else {
for (int x = xpx11 + 1; x < xpx12; x++) {
plot(x, ipart(intery), rfpart(intery));
plot(x, ipart(intery) + 1, fpart(intery));
intery += gradient;
}
}
}

View file

@ -0,0 +1,108 @@
public class Line
{
private double x0, y0, x1, y1;
private Color foreColor;
private byte lineStyleMask;
private int thickness;
private float globalm;
public Line(double x0, double y0, double x1, double y1, Color color, byte lineStyleMask, int thickness)
{
this.x0 = x0;
this.y0 = y0;
this.y1 = y1;
this.x1 = x1;
this.foreColor = color;
this.lineStyleMask = lineStyleMask;
this.thickness = thickness;
}
private void plot(Bitmap bitmap, double x, double y, double c)
{
int alpha = (int)(c * 255);
if (alpha > 255) alpha = 255;
if (alpha < 0) alpha = 0;
Color color = Color.FromArgb(alpha, foreColor);
if (BitmapDrawHelper.checkIfInside((int)x, (int)y, bitmap))
{
bitmap.SetPixel((int)x, (int)y, color);
}
}
int ipart(double x) { return (int)x;}
int round(double x) {return ipart(x+0.5);}
double fpart(double x) {
if(x<0) return (1-(x-Math.Floor(x)));
return (x-Math.Floor(x));
}
double rfpart(double x) {
return 1-fpart(x);
}
public void draw(Bitmap bitmap) {
bool steep = Math.Abs(y1-y0)>Math.Abs(x1-x0);
double temp;
if(steep){
temp=x0; x0=y0; y0=temp;
temp=x1;x1=y1;y1=temp;
}
if(x0>x1){
temp = x0;x0=x1;x1=temp;
temp = y0;y0=y1;y1=temp;
}
double dx = x1-x0;
double dy = y1-y0;
double gradient = dy/dx;
double xEnd = round(x0);
double yEnd = y0+gradient*(xEnd-x0);
double xGap = rfpart(x0+0.5);
double xPixel1 = xEnd;
double yPixel1 = ipart(yEnd);
if(steep){
plot(bitmap, yPixel1, xPixel1, rfpart(yEnd)*xGap);
plot(bitmap, yPixel1+1, xPixel1, fpart(yEnd)*xGap);
}else{
plot(bitmap, xPixel1,yPixel1, rfpart(yEnd)*xGap);
plot(bitmap, xPixel1, yPixel1+1, fpart(yEnd)*xGap);
}
double intery = yEnd+gradient;
xEnd = round(x1);
yEnd = y1+gradient*(xEnd-x1);
xGap = fpart(x1+0.5);
double xPixel2 = xEnd;
double yPixel2 = ipart(yEnd);
if(steep){
plot(bitmap, yPixel2, xPixel2, rfpart(yEnd)*xGap);
plot(bitmap, yPixel2+1, xPixel2, fpart(yEnd)*xGap);
}else{
plot(bitmap, xPixel2, yPixel2, rfpart(yEnd)*xGap);
plot(bitmap, xPixel2, yPixel2+1, fpart(yEnd)*xGap);
}
if(steep){
for(int x=(int)(xPixel1+1);x<=xPixel2-1;x++){
plot(bitmap, ipart(intery), x, rfpart(intery));
plot(bitmap, ipart(intery)+1, x, fpart(intery));
intery+=gradient;
}
}else{
for(int x=(int)(xPixel1+1);x<=xPixel2-1;x++){
plot(bitmap, x,ipart(intery), rfpart(intery));
plot(bitmap, x, ipart(intery)+1, fpart(intery));
intery+=gradient;
}
}
}
}