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Calculate density_ in Material exactly as before
Without this change, the cmfd_feed_2g and cmfd_feed_ng tests fail due to slightly different answers.
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1 changed files with 3 additions and 4 deletions
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@ -352,10 +352,9 @@ void Material::finalize()
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void Material::normalize_density()
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{
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bool percent_in_atom = (atom_density_(1) > 0.0);
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bool percent_in_atom = (atom_density_(0) > 0.0);
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bool density_in_atom = (density_ > 0.0);
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double sum_percent = 0.0;
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for (int i = 0; i < nuclide_.size(); ++i) {
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// determine atomic weight ratio
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int i_nuc = nuclide_[i];
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@ -376,7 +375,7 @@ void Material::normalize_density()
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// Change density in g/cm^3 to atom/b-cm. Since all values are now in
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// atom percent, the sum needs to be re-evaluated as 1/sum(x*awr)
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if (!density_in_atom) {
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sum_percent = 0.0;
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double sum_percent = 0.0;
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for (int i = 0; i < nuclide_.size(); ++i) {
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int i_nuc = nuclide_[i];
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double awr = settings::run_CE ?
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@ -384,7 +383,7 @@ void Material::normalize_density()
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sum_percent += atom_density_(i)*awr;
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}
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sum_percent = 1.0 / sum_percent;
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density_ *= -N_AVOGADRO / MASS_NEUTRON * sum_percent;
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density_ = -density_ * N_AVOGADRO / MASS_NEUTRON * sum_percent;
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}
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// Calculate nuclide atom densities
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